public override void Update() { isSectionExpandedXRSupported.target = PlayerSettings.virtualRealitySupported; lightLoopSettings.Update(); }
public override void Update() { isSectionExpandedXRSupported.target = PlayerSettings.virtualRealitySupported; isSectionExpandedUseForwardOnly.target = !data.enableForwardRenderingOnly.boolValue; lightLoopSettings.Update(); }