public static bool JumpToSource(string filePath, int lineNumber) { var validFilePath = UnityDebugViewerEditorUtility.ConvertToSystemFilePath(filePath); if (File.Exists(validFilePath)) { if (InternalEditorUtility.OpenFileAtLineExternal(validFilePath, lineNumber)) { return(true); } } return(false); }
public LogStackData(Match match) { if (match == null) { SetDefaultValue(); return; } this.sourceContent = String.Empty; this.className = match.Result("${className}"); this.methodName = match.Result("${methodName}"); this.filePath = UnityDebugViewerEditorUtility.ConvertToSystemFilePath(match.Result("${filePath}")); string lineNumberStr = match.Result("${lineNumber}"); int lineNumber; this.lineNumber = int.TryParse(lineNumberStr, out lineNumber) ? lineNumber : -1; if (this.filePath.Equals("${filePath}") || this.lineNumber == -1) { this.fullStackMessage = string.Format("{0}:{1}", this.className, this.methodName); } else { if (this.className.Equals("${className}") || this.methodName.Equals("${methodName}")) { if (this.className.Equals("${className}")) { this.className = "UnknowClass"; } if (this.methodName.Equals("${methodName}")) { this.methodName = "UnknowMethod()"; } } if (this.methodName.Contains("(") == false) { this.methodName += "()"; } this.fullStackMessage = string.Format("{0}:{1} (at {2}:{3})", this.className, this.methodName, this.filePath, this.lineNumber); } }
public static string GetAdbPath() { if (!String.IsNullOrEmpty(adbPath)) { return(adbPath); } #if UNITY_2019_1_OR_NEWER ADB adb = ADB.GetInstance(); if (abd != null) { adbPath = adb.GetADBPath(); } #else string androidSdkRoot = EditorPrefs.GetString("AndroidSdkRoot"); if (!string.IsNullOrEmpty(androidSdkRoot)) { adbPath = Path.Combine(androidSdkRoot, Path.Combine("platform-tools", "adb")); } #endif if (string.IsNullOrEmpty(adbPath)) { MonoScript ms = MonoScript.FromScriptableObject(UnityDebugViewerADBUtility.GetADBInstance()); string filePath = AssetDatabase.GetAssetPath(ms); filePath = UnityDebugViewerEditorUtility.ConvertToSystemFilePath(filePath); string currentScriptDirectory = Path.GetDirectoryName(filePath); string parentDirectory = Directory.GetParent(currentScriptDirectory).FullName; parentDirectory = Directory.GetParent(parentDirectory).FullName; string defaultAdbPath = UnityDebugViewerEditorUtility.ConvertToSystemFilePath(UnityDebugViewerADBUtility.DEFAULT_ADB_PATH); adbPath = Path.Combine(Path.Combine(parentDirectory, defaultAdbPath), "adb"); } return(adbPath); }