static void InternalUnspawn(LoadingTask loadingTask) { loadingTask.AssetPath = string.Empty; loadingTask.AssetBundleName = string.Empty; loadingTask.ScenceName = string.Empty; loadingTask.ResourcesPath = string.Empty; }
public static void UnspawnLoadingTasks(this List <LoadingTask> loadingTasks) { for (int i = 0, len = loadingTasks.Count; i < len; i++) { LoadingTask.Unspawn(loadingTasks[i]); } loadingTasks.Clear(); }
public static List <LoadingTask> SpawnLoadingTasks(this List <string> assetPaths, AssetBundleManifest manifest) { List <LoadingTask> loadingTasks = new List <LoadingTask>(); for (int i = 0, len = assetPaths.Count; i < len; i++) { var assetPath = assetPaths[i]; string targetName = manifest.GetAssetBundleByAssetPath(assetPath); if (!string.IsNullOrEmpty(targetName)) { LoadingTask lastTask; if (assetPath.IsScenePath()) { var scenceName = assetPath.GetScenceName(); lastTask = LoadingTask.LoadingSceneFromAssetBundle(scenceName, targetName); } else { lastTask = LoadingTask.LoadingAssetFromAssetBundle(assetPath, targetName); } var assetBundleNames = manifest.GetAllDependencies(targetName, true); assetBundleNames.Reverse(); for (int j = 0, len2 = assetBundleNames.Count; j < len2; j++) { loadingTasks.Add(LoadingTask.LoadingAssetBundle(assetBundleNames[j])); } loadingTasks.Add(lastTask); } else { if (assetPath.IsScenePath()) { var scenceName = assetPath.GetScenceName(); loadingTasks.Add(LoadingTask.LoadingScene(scenceName)); } else { var resoucesPath = assetPath.GetResourcesPath(); loadingTasks.Add(LoadingTask.LoadingAssetFromResources(assetPath, resoucesPath)); } } } return(loadingTasks); }
public static void Unspawn(LoadingTask loadingTask) { Pool.Unspawn(loadingTask); }