public void OnGUI() { showAssembly = EditorGUILayout.Foldout(showAssembly, new GUIContent(titleAssembly, descriptionAssembly)); if (showAssembly) { GUILayout.BeginVertical(Styles.background, GUILayout.ExpandHeight(true)); float height = LudiqGUI.GetInspectorHeight(null, assemblyOptionsMetadata, Styles.optionsWidth, GUIContent.none); EditorGUI.BeginChangeCheck(); var position = GUILayoutUtility.GetRect(Styles.optionsWidth, height); LudiqGUI.Inspector(assemblyOptionsMetadata, position, GUIContent.none); if (EditorGUI.EndChangeCheck()) { assemblyOptionsMetadata.Save(); Codebase.UpdateSettings(); } if (GUILayout.Button("Reset to Defaults", Styles.defaultsButton)) { assemblyOptionsMetadata.Reset(true); assemblyOptionsMetadata.Save(); } LudiqGUI.EndVertical(); } if (GUILayout.Button(completeLabel, Styles.defaultsButton)) { UnitBase.Rebuild(); EditorUtility.DisplayDialog("Visual Script", "Regenerate Nodes completed", "OK"); } }
public override void Prewarm() { filter = filter ?? UnitOptionFilter.Any; try { options = new HashSet <IUnitOption>(UnitBase.Subset(filter, reference)); } catch (Exception ex) { Debug.LogError($"Failed to fetch unit options for fuzzy finder (error log below).\nTry rebuilding the unit options from '{UnitOptionUtility.GenerateUnitDatabasePath}'.\n\n{ex}"); options = new HashSet <IUnitOption>(); } typesWithMembers = new HashSet <Type>(); foreach (var option in options) { if (option is IMemberUnitOption memberUnitOption && memberUnitOption.targetType != null) { typesWithMembers.Add(memberUnitOption.targetType); } } }
protected MemberUnitOption(TMemberUnit unit) : base(unit) { sourceScriptGuids = UnitBase.GetScriptGuids(unit.member.targetType).ToHashSet(); }
public override void RunAction() { UnitBase.Build(); }
public LiteralOption(Literal unit) : base(unit) { sourceScriptGuids = UnitBase.GetScriptGuids(unit.type).ToHashSet(); }
protected override void Complete() { UnitBase.Build(); base.Complete(); }
public ExposeOption(Expose unit) : base(unit) { sourceScriptGuids = UnitBase.GetScriptGuids(unit.type).ToHashSet(); }