示例#1
0
        public void addChildrenToScene(SceneBuilder builder, Offset childOffset)
        {
            Layer child = this.firstChild;

            while (child != null)
            {
                child.addToScene(builder, childOffset);
                child = child.nextSibling;
            }
        }
示例#2
0
        public void addChildrenToScene(SceneBuilder builder, Offset childOffset = null)
        {
            Layer child = this.firstChild;

            while (child != null)
            {
                if (childOffset == null || childOffset == Offset.zero)
                {
                    child._addToSceneWithRetainedRendering(builder);
                }
                else
                {
                    child.addToScene(builder, childOffset);
                }

                child = child.nextSibling;
            }
        }