public override ShapeBorder lerpFrom(ShapeBorder a, float t) { if (a is StadiumBorder stadiumBorder) { return(new _StadiumToCircleBorder( side: BorderSide.lerp(stadiumBorder.side, this.side, t), circleness: this.circleness * t )); } if (a is CircleBorder circleBorder) { return(new _StadiumToCircleBorder( side: BorderSide.lerp(circleBorder.side, this.side, t), circleness: this.circleness + (1.0f - this.circleness) * (1.0f - t) )); } if (a is _StadiumToCircleBorder border) { return(new _StadiumToCircleBorder( side: BorderSide.lerp(border.side, this.side, t), circleness: MathUtils.lerpFloat(border.circleness, this.circleness, t) )); } return(base.lerpFrom(a, t)); }
public override ShapeBorder lerpTo(ShapeBorder b, float t) { if (b is RoundedRectangleBorder rectBorder) { return(new _RoundedRectangleToCircleBorder( side: BorderSide.lerp(side, rectBorder.side, t), borderRadius: BorderRadius.lerp(borderRadius, rectBorder.borderRadius, t), circleness: circleness * (1.0f - t) )); } if (b is CircleBorder circleBorder) { return(new _RoundedRectangleToCircleBorder( side: BorderSide.lerp(side, circleBorder.side, t), borderRadius: borderRadius, circleness: circleness + (1.0f - circleness) * t )); } if (b is _RoundedRectangleToCircleBorder border) { return(new _RoundedRectangleToCircleBorder( side: BorderSide.lerp(side, border.side, t), borderRadius: BorderRadius.lerp(borderRadius, border.borderRadius, t), circleness: MathUtils.lerpNullableFloat(circleness, border.circleness, t) )); } return(base.lerpTo(b, t)); }
public override ShapeBorder lerpFrom(ShapeBorder a, float t) { if (a is StadiumBorder stadiumBorder) { return(new StadiumBorder(side: BorderSide.lerp(stadiumBorder.side, this.side, t))); } if (a is CircleBorder circleBorder) { return(new _StadiumToCircleBorder( side: BorderSide.lerp(circleBorder.side, this.side, t), circleness: 1.0f - t )); } if (a is RoundedRectangleBorder rectBorder) { return(new _StadiumToRoundedRectangleBorder( side: BorderSide.lerp(rectBorder.side, this.side, t), borderRadius: rectBorder.borderRadius, rectness: 1.0f - t )); } return(base.lerpFrom(a, t)); }
public override ShapeBorder lerpTo(ShapeBorder b, float t) { if (b is StadiumBorder stadiumBorder) { return(new _StadiumToRoundedRectangleBorder( side: BorderSide.lerp(this.side, stadiumBorder.side, t), borderRadius: this.borderRadius, rectness: this.rectness * (1.0f - t) )); } if (b is RoundedRectangleBorder rectBorder) { return(new _StadiumToRoundedRectangleBorder( side: BorderSide.lerp(this.side, rectBorder.side, t), borderRadius: this.borderRadius, rectness: this.rectness + (1.0f - this.rectness) * t )); } if (b is _StadiumToRoundedRectangleBorder border) { return(new _StadiumToRoundedRectangleBorder( side: BorderSide.lerp(this.side, border.side, t), borderRadius: BorderRadius.lerp(this.borderRadius, border.borderRadius, t), rectness: MathUtils.lerpFloat(this.rectness, border.rectness, t) )); } return(base.lerpTo(b, t)); }
public override ShapeBorder lerpTo(ShapeBorder b, float t) { if (b is StadiumBorder stadiumBorder) { return(new _StadiumToCircleBorder( side: BorderSide.lerp(this.side, stadiumBorder.side, t), circleness: this.circleness * (1.0f - t) )); } if (b is CircleBorder circleBorder) { return(new _StadiumToCircleBorder( side: BorderSide.lerp(this.side, circleBorder.side, t), circleness: this.circleness + (1.0f - this.circleness) * t )); } if (b is _StadiumToCircleBorder border) { return(new _StadiumToCircleBorder( side: BorderSide.lerp(this.side, border.side, t), circleness: MathUtils.lerpFloat(this.circleness, border.circleness, t) )); } return(base.lerpTo(b, t)); }
public override ShapeBorder lerpTo(ShapeBorder b, float t) { if (b is StadiumBorder stadiumBorder) { return(new StadiumBorder(side: BorderSide.lerp(this.side, stadiumBorder.side, t))); } if (b is CircleBorder circleBorder) { return(new _StadiumToCircleBorder( side: BorderSide.lerp(this.side, circleBorder.side, t), circleness: t )); } if (b is RoundedRectangleBorder rectBorder) { return(new _StadiumToRoundedRectangleBorder( side: BorderSide.lerp(this.side, rectBorder.side, t), borderRadius: rectBorder.borderRadius, rectness: t )); } return(base.lerpTo(b, t)); }
public BorderDirectional( BorderSide top, BorderSide start, BorderSide end, BorderSide bottom ) { if (top == null) { this.top = BorderSide.none; } if (start == null) { this.start = BorderSide.none; } if (end == null) { this.end = BorderSide.none; } if (bottom == null) { this.bottom = BorderSide.none; } this.top = top; this.start = start; this.end = end; this.bottom = bottom; }
public override ShapeBorder lerpFrom(ShapeBorder a, float t) { if (a is StadiumBorder stadiumBorder) { return(new _StadiumToRoundedRectangleBorder( side: BorderSide.lerp(stadiumBorder.side, side, t), borderRadius: borderRadius, rectness: rectness * t )); } if (a is RoundedRectangleBorder rectBorder) { return(new _StadiumToRoundedRectangleBorder( side: BorderSide.lerp(rectBorder.side, side, t), borderRadius: borderRadius, rectness: rectness + (1.0f - rectness) * (1.0f - t) )); } if (a is _StadiumToRoundedRectangleBorder border) { return(new _StadiumToRoundedRectangleBorder( side: BorderSide.lerp(border.side, side, t), borderRadius: BorderRadius.lerp(border.borderRadius, borderRadius, t), rectness: MathUtils.lerpNullableFloat(border.rectness, rectness, t) )); } return(base.lerpFrom(a, t)); }
public override ShapeBorder lerpFrom(ShapeBorder a, double t) { if (a is StadiumBorder stadiumBorder) { return(new _StadiumToRoundedRectangleBorder( side: BorderSide.lerp(stadiumBorder.side, this.side, t), borderRadius: this.borderRadius, rectness: this.rectness * t )); } if (a is RoundedRectangleBorder rectBorder) { return(new _StadiumToRoundedRectangleBorder( side: BorderSide.lerp(rectBorder.side, this.side, t), borderRadius: this.borderRadius, rectness: this.rectness + (1.0 - this.rectness) * (1.0 - t) )); } if (a is _StadiumToRoundedRectangleBorder border) { return(new _StadiumToRoundedRectangleBorder( side: BorderSide.lerp(border.side, this.side, t), borderRadius: BorderRadius.lerp(border.borderRadius, this.borderRadius, t), rectness: MathUtils.lerpDouble(border.rectness, this.rectness, t) )); } return(base.lerpFrom(a, t)); }
public override ShapeBorder lerpFrom(ShapeBorder a, float t) { if (a is RoundedRectangleBorder rectBorder) { return(new _RoundedRectangleToCircleBorder( side: BorderSide.lerp(rectBorder.side, this.side, t), borderRadius: BorderRadius.lerp(rectBorder.borderRadius, this.borderRadius, t), circleness: this.circleness * t )); } if (a is CircleBorder circleBorder) { return(new _RoundedRectangleToCircleBorder( side: BorderSide.lerp(circleBorder.side, this.side, t), borderRadius: this.borderRadius, circleness: this.circleness + (1.0f - this.circleness) * (1.0f - t) )); } if (a is _RoundedRectangleToCircleBorder border) { return(new _RoundedRectangleToCircleBorder( side: BorderSide.lerp(border.side, this.side, t), borderRadius: BorderRadius.lerp(border.borderRadius, this.borderRadius, t), circleness: MathUtils.lerpFloat(border.circleness, this.circleness, t) )); } return(base.lerpFrom(a, t)); }
public override ShapeBorder lerpTo(ShapeBorder b, double t) { if (b is RoundedRectangleBorder rectBorder) { return(new _RoundedRectangleToCircleBorder( side: BorderSide.lerp(this.side, rectBorder.side, t), borderRadius: BorderRadius.lerp(this.borderRadius, rectBorder.borderRadius, t), circleness: this.circleness * (1.0 - t) )); } if (b is CircleBorder circleBorder) { return(new _RoundedRectangleToCircleBorder( side: BorderSide.lerp(this.side, circleBorder.side, t), borderRadius: this.borderRadius, circleness: this.circleness + (1.0 - this.circleness) * t )); } if (b is _RoundedRectangleToCircleBorder border) { return(new _RoundedRectangleToCircleBorder( side: BorderSide.lerp(this.side, border.side, t), borderRadius: BorderRadius.lerp(this.borderRadius, border.borderRadius, t), circleness: MathUtils.lerpDouble(this.circleness, border.circleness, t) )); } return(base.lerpTo(b, t)); }
public ContinuousRectangleBorder( BorderSide side = null, BorderRadius borderRadius = null) { this.side = side ?? BorderSide.none; this.borderRadius = borderRadius ?? BorderRadius.zero; }
public _StadiumToCircleBorder( BorderSide side = null, double circleness = 0.0 ) { this.side = BorderSide.none; this.circleness = circleness; }
public BeveledRectangleBorder( BorderSide side = null, BorderRadius borderRadius = null ) { this.side = side ?? BorderSide.none; this.borderRadius = borderRadius ?? BorderRadius.zero; }
static void _paintUniformBorderWithRectangle(Canvas canvas, Rect rect, BorderSide side) { D.assert(side.style != BorderStyle.none); double width = side.width; Paint paint = side.toPaint(); canvas.drawRect(rect.deflate(width / 2.0), paint); }
public _StadiumToCircleBorder( BorderSide side = null, float circleness = 0.0f ) { this.side = BorderSide.none; this.circleness = circleness; }
static void _paintUniformBorderWithCircle(Canvas canvas, Rect rect, BorderSide side) { D.assert(side.style != BorderStyle.none); double width = side.width; Paint paint = side.toPaint(); double radius = (rect.shortestSide - width) / 2.0; canvas.drawCircle(rect.center, radius, paint); }
public static Border symmetric( BorderSide vertical = null, BorderSide horizontal = null ) { vertical = vertical ?? BorderSide.none; horizontal = horizontal ?? BorderSide.none; return(new Border(top: vertical, left: horizontal, right: horizontal, bottom: vertical)); }
public override ShapeBorder lerpTo(ShapeBorder b, float t) { if (b is CircleBorder border) { return(new CircleBorder(side: BorderSide.lerp(side, border.side, t))); } return(base.lerpTo(b, t)); }
public override ShapeBorder lerpFrom(ShapeBorder a, float t) { if (a is CircleBorder border) { return(new CircleBorder(side: BorderSide.lerp(border.side, side, t))); } return(base.lerpFrom(a, t)); }
public static Border all( Color color = null, double width = 1.0, BorderStyle style = BorderStyle.solid ) { BorderSide side = new BorderSide(color: color, width: width, style: style); return(new Border(top: side, right: side, bottom: side, left: side)); }
public _StadiumToRoundedRectangleBorder( BorderSide side = null, BorderRadius borderRadius = null, float rectness = 0.0f ) { this.side = side ?? BorderSide.none; this.borderRadius = borderRadius ?? BorderRadius.zero; this.rectness = rectness; }
public _RoundedRectangleToCircleBorder( BorderSide side = null, BorderRadius borderRadius = null, float circleness = 0.0f ) { this.side = side ?? BorderSide.none; this.borderRadius = borderRadius ?? BorderRadius.zero; this.circleness = circleness; }
public static Border all( Color color = null, float width = 1.0f, BorderStyle style = BorderStyle.solid ) { BorderSide side = new BorderSide(color: color, width: width, style: style); return(Border.fromBorderSide(side)); }
public override ShapeBorder lerpFrom(ShapeBorder a, double t) { if (a is BeveledRectangleBorder border) { return(new BeveledRectangleBorder( side: BorderSide.lerp(border.side, this.side, t), borderRadius: BorderRadius.lerp(border.borderRadius, this.borderRadius, t) )); } return(base.lerpFrom(a, t)); }
public override ShapeBorder lerpTo(ShapeBorder b, double t) { if (b is BeveledRectangleBorder border) { return(new BeveledRectangleBorder( side: BorderSide.lerp(this.side, border.side, t), borderRadius: BorderRadius.lerp(this.borderRadius, border.borderRadius, t) )); } return(base.lerpTo(b, t)); }
public Border( BorderSide top = null, BorderSide right = null, BorderSide bottom = null, BorderSide left = null ) { this.top = top ?? BorderSide.none; this.right = right ?? BorderSide.none; this.bottom = bottom ?? BorderSide.none; this.left = left ?? BorderSide.none; }
public override ShapeBorder lerpFrom(ShapeBorder a, float t) { if (a is ContinuousRectangleBorder) { return(new ContinuousRectangleBorder( side: BorderSide.lerp((a as ContinuousRectangleBorder).side, this.side, t), borderRadius: BorderRadius.lerp((a as ContinuousRectangleBorder).borderRadius, this.borderRadius, t) )); } return(base.lerpFrom(a, t)); }
public override ShapeBorder lerpTo(ShapeBorder b, float t) { if (b is ContinuousRectangleBorder) { return(new ContinuousRectangleBorder( side: BorderSide.lerp(this.side, (b as ContinuousRectangleBorder).side, t), borderRadius: BorderRadius.lerp(this.borderRadius, (b as ContinuousRectangleBorder).borderRadius, t) )); } return(base.lerpTo(b, t)); }
static BorderDirectional merge(BorderDirectional a, BorderDirectional b) { D.assert(a != null); D.assert(b != null); D.assert(BorderSide.canMerge(a.top, b.top)); D.assert(BorderSide.canMerge(a.start, b.start)); D.assert(BorderSide.canMerge(a.end, b.end)); D.assert(BorderSide.canMerge(a.bottom, b.bottom)); return(new BorderDirectional( top: BorderSide.merge(a.top, b.top), start: BorderSide.merge(a.start, b.start), end: BorderSide.merge(a.end, b.end), bottom: BorderSide.merge(a.bottom, b.bottom) )); }