protected override void InitAudioSystem() { AudioNativeCalls.InitAudio(); AudioConfig ac = default; Entity eAudioConfig = Entity.Null; if (!HasSingleton <AudioConfig>()) { eAudioConfig = EntityManager.CreateEntity(typeof(AudioConfig)); } else { eAudioConfig = GetSingletonEntity <AudioConfig>(); } #if ENABLE_PLAYERCONNECTION PlayerConnection.instance.Register(k_EditorMuteMessageId, ToggleMuteFromEditor); #endif ac.initialized = true; ac.unlocked = true; EntityManager.SetComponentData(eAudioConfig, ac); }
protected override void InitAudioSystem() { AudioNativeCalls.InitAudio(); #if ENABLE_PLAYERCONNECTION PlayerConnection.instance.Register(k_EditorMuteMessageId, ToggleMuteFromEditor); #endif }
protected override void InitAudioSystem() { AudioNativeCalls.InitAudio(); TinyEnvironment env = World.TinyEnvironment(); AudioConfig ac = env.GetConfigData <AudioConfig>(); ac.initialized = true; ac.unlocked = true; env.SetConfigData(ac); }