void Start() { string buildPath = "C://Builds/MyAwesomeBuild"; PublisherUtils.AddBuildDirectory(buildPath); PrintAllBuildsDirectories(); //will also display buildPath PublisherUtils.RemoveBuildDirectory(buildPath); PrintAllBuildsDirectories(); //will not display buildPath }
void OnDeleteClicked(string buildPath, string gameTitle) { if (!Directory.Exists(buildPath)) { Store.Dispatch(new OnErrorAction() { errorMsg = Localization.Tr("ERROR_BUILD_NOT_FOUND") }); return; } if (ShowDeleteBuildPopup(gameTitle)) { AnalyticsHelper.ButtonClicked(string.Format("{0}_Delete_RemoveFromList", CurrentTab)); PublisherUtils.RemoveBuildDirectory(buildPath); SetupUploadTab(); } }