protected override void OnUpdate() { if (!(HasSingleton <PhysicsDebugDisplayData>() && GetSingleton <PhysicsDebugDisplayData>().DrawJoints != 0)) { return; } var handle = JobHandle.CombineDependencies(Dependency, m_BuildPhysicsWorldSystem.GetOutputDependency()); #pragma warning disable 618 handle = new DisplayJointsJob { OutputStream = m_DebugStreamSystem.GetContext(1), Bodies = m_BuildPhysicsWorldSystem.PhysicsWorld.Bodies, Joints = m_BuildPhysicsWorldSystem.PhysicsWorld.Joints }.Schedule(handle); #pragma warning restore 618 m_StepPhysicsWorldSystem.AddInputDependency(handle); // Add dependency for end frame system as well as some test systems might have disabled the step system m_EndFramePhysicsSystem.AddInputDependency(handle); Dependency = handle; }
protected override JobHandle OnUpdate(JobHandle inputDeps) { if (!(HasSingleton <PhysicsDebugDisplayData>() && GetSingleton <PhysicsDebugDisplayData>().DrawJoints != 0)) { return(inputDeps); } inputDeps = JobHandle.CombineDependencies(inputDeps, m_BuildPhysicsWorldSystem.FinalJobHandle); JobHandle handle = new DisplayJointsJob { OutputStream = m_DebugStreamSystem.GetContext(1), Bodies = m_BuildPhysicsWorldSystem.PhysicsWorld.Bodies, Joints = m_BuildPhysicsWorldSystem.PhysicsWorld.Joints }.Schedule(inputDeps); m_EndFramePhysicsSystem.HandlesToWaitFor.Add(handle); return(handle); }