public void UdpC_Timeout_ShouldDisconnect() { int customTimeout = 1000; using (var server = new UdpNetworkDriver(new NetworkConfigParameter { disconnectTimeoutMS = customTimeout })) using (var client = new UdpNetworkDriver(new NetworkConfigParameter { disconnectTimeoutMS = customTimeout })) { ushort serverPort = 50006; server.Bind(NetworkEndPoint.Parse(IPAddress.Loopback.ToString(), serverPort)); client.Bind(NetworkEndPoint.Parse(IPAddress.Loopback.ToString(), 0)); server.Listen(); var id = client.Connect(NetworkEndPoint.Parse(IPAddress.Loopback.ToString(), serverPort)); NetworkConnection serverConnection, clientConnection; int maxIterations = 100; ConnectTogether(server, client, maxIterations, out serverConnection, out clientConnection); Assert.AreEqual(id, serverConnection); // Force timeout Thread.Sleep(customTimeout + 500); var message = new DataStreamWriter(7, Allocator.Persistent); message.Write((byte)'m'); message.Write((byte)'e'); message.Write((byte)'s'); message.Write((byte)'s'); message.Write((byte)'a'); message.Write((byte)'g'); message.Write((byte)'e'); server.Send(NetworkPipeline.Null, clientConnection, message); var data = new byte[1472]; int size = -1; NetworkConnection from; Assert.AreEqual(ExperimentalEventType.Disconnect, PollEvent(ExperimentalEventType.Disconnect, maxIterations, server, ref data, out size, out from)); Assert.AreEqual(from, clientConnection); } }
public void UdpC_MultipleConnectTest_ShouldConnect() { using (var server = new UdpNetworkDriver(new NetworkDataStreamParameter { })) using (var client0 = new UdpNetworkDriver(new NetworkDataStreamParameter { })) using (var client1 = new UdpNetworkDriver(new NetworkDataStreamParameter { })) using (var client2 = new UdpNetworkDriver(new NetworkDataStreamParameter { })) using (var client3 = new UdpNetworkDriver(new NetworkDataStreamParameter { })) { ushort serverPort = 50005; server.Bind(NetworkEndPoint.Parse(IPAddress.Loopback.ToString(), serverPort)); client0.Bind(NetworkEndPoint.Parse(IPAddress.Loopback.ToString(), 0)); client1.Bind(NetworkEndPoint.Parse(IPAddress.Loopback.ToString(), 0)); client2.Bind(NetworkEndPoint.Parse(IPAddress.Loopback.ToString(), 0)); client3.Bind(NetworkEndPoint.Parse(IPAddress.Loopback.ToString(), 0)); server.Listen(); NetworkConnection serverConnection, clientConnection; int maxIterations = 100; var id = client0.Connect(NetworkEndPoint.Parse(IPAddress.Loopback.ToString(), serverPort)); ConnectTogether(server, client0, maxIterations, out serverConnection, out clientConnection); Assert.AreEqual(id, serverConnection); id = client1.Connect(NetworkEndPoint.Parse(IPAddress.Loopback.ToString(), serverPort)); ConnectTogether(server, client1, maxIterations, out serverConnection, out clientConnection); Assert.AreEqual(id, serverConnection); id = client2.Connect(NetworkEndPoint.Parse(IPAddress.Loopback.ToString(), serverPort)); ConnectTogether(server, client2, maxIterations, out serverConnection, out clientConnection); Assert.AreEqual(id, serverConnection); id = client3.Connect(NetworkEndPoint.Parse(IPAddress.Loopback.ToString(), serverPort)); ConnectTogether(server, client3, maxIterations, out serverConnection, out clientConnection); Assert.AreEqual(id, serverConnection); } }
public void Update() { if (!m_Socket.Listening && !conn.IsCreated) { conn = m_Socket.Connect(NetworkEndPoint.Parse(IPAddress.Loopback.ToString(), (ushort)serverPort)); } else if (!m_Socket.Listening && dataCounter == 0 && !conn.IsCreated) { using (var message = new DataStreamWriter(7, Allocator.Persistent)) { message.Write((byte)'m'); message.Write((byte)'e'); message.Write((byte)'s'); message.Write((byte)'s'); message.Write((byte)'a'); message.Write((byte)'g'); message.Write((byte)'e'); m_Socket.Send(NetworkPipeline.Null, conn, message); } } else if (!m_Socket.Listening && conn.IsCreated && UnityEngine.Random.Range(0, 1000) < 10) { m_Socket.Disconnect(conn); conn = default(NetworkConnection); } NetworkConnection connection; DataStreamReader reader; var context = default(DataStreamReader.Context); var ev = m_Socket.PopEvent(out connection, out reader); if (ev == ExperimentalEventType.Empty) { return; } using (var writer = new DataStreamWriter(reader.Length, Allocator.Temp)) { unsafe { reader.ReadBytes(ref context, writer.GetUnsafePtr(), reader.Length); } switch (ev) { case ExperimentalEventType.Connect: connectCounter++; break; case ExperimentalEventType.Disconnect: conn = default(NetworkConnection); disconnectCounter++; break; case ExperimentalEventType.Data: dataCounter++; m_Socket.Send(NetworkPipeline.Null, connection, writer); break; } } }