internal void BringToFront(Placemat placemat) { m_Placemats.Remove(placemat); m_Placemats.AddLast(placemat); UpdateElementsOrder(); }
public static IGraphElement CreatePlacemat(this ElementBuilder elementBuilder, IStore store, IGTFPlacematModel model) { var ui = new Placemat(); ui.Setup(model, store, elementBuilder.GraphView); return(ui); }
internal void SendToBack(Placemat placemat) { m_Placemats.Remove(placemat); m_Placemats.AddFirst(placemat); UpdateElementsOrder(); }
internal void CyclePlacemat(Placemat placemat, CycleDirection direction) { var node = m_Placemats.Find(placemat); if (node == null) { return; } var next = direction == CycleDirection.Up ? node.Next : node.Previous; if (next != null) { m_Placemats.Remove(placemat); if (direction == CycleDirection.Down) { m_Placemats.AddBefore(next, node); } else { m_Placemats.AddAfter(next, node); } } UpdateElementsOrder(); }
public void AddPlacemat(Placemat placemat) { bool updateOrders = placemat.ZOrder == 0 || (m_Placemats.Count > 0 && placemat.ZOrder <= m_Placemats.Last.Value.ZOrder); m_Placemats.AddLast(placemat); Add(placemat); if (updateOrders) { UpdateElementsOrder(); } }
public bool GetPortCenterOverride(Port port, out Vector2 overriddenPosition) { Node rootNode = port.node; if (rootNode != null) { Node currNode; while ((currNode = rootNode.GetFirstAncestorOfType <Node>()) != null) { rootNode = currNode; } //Find the furthest placemat containing the rootNode and that is collapsed (if any) Placemat placemat = m_Placemats.FirstOrDefault(p => p.Collapsed && p.WillDragNode(rootNode)); if (placemat != null) { return(placemat.GetPortCenterOverride(port.PortModel, out overriddenPosition)); } } overriddenPosition = Vector3.zero; return(false); }
void RemovePlacemat(Placemat placemat) { placemat.RemoveFromHierarchy(); m_Placemats.Remove(placemat); }