示例#1
0
 static void Initialize()
 {
     DefaultWorldInitialization.Initialize();
 }
示例#2
0
 static void Initialize()
 {
     DefaultWorldInitialization.Initialize("Default World", false);
     GameObjectSceneUtility.AddGameObjectSceneReferences();
 }
 static void Initialize()
 {
     DefaultWorldInitialization.Initialize("Default World", false);
 }