void PatchGetIndexInComponentGroup(InjectionData[] componentInjections) { for (var i = 0; i != componentInjections.Length; i++) { componentInjections[i].IndexInComponentGroup = m_EntityGroup.GetIndexInComponentGroup(componentInjections[i].ComponentType.TypeIndex); } }
public static GameObjectArray GetGameObjectArray(this ComponentGroup group) { int length = group.CalculateLength(); ComponentChunkIterator iterator = group.GetComponentChunkIterator(); iterator.IndexInComponentGroup = group.GetIndexInComponentGroup(TypeManager.GetTypeIndex <Transform>()); return(new GameObjectArray(iterator, length, group.ArchetypeManager)); }
public static ComponentArray <T> GetComponentArray <T>(this ComponentGroup group) where T : Component { int length = group.CalculateLength(); ComponentChunkIterator iterator = group.GetComponentChunkIterator(); var indexInComponentGroup = group.GetIndexInComponentGroup(TypeManager.GetTypeIndex <T>()); iterator.IndexInComponentGroup = indexInComponentGroup; return(new ComponentArray <T>(iterator, length, group.ArchetypeManager)); }
public static ComponentArray <T> GetComponentArray <T>(this ComponentGroup group) where T : Component { Profiler.BeginSample("GetComponentArray"); int length; ComponentChunkIterator iterator; group.GetComponentChunkIterator(out length, out iterator); var indexInComponentGroup = group.GetIndexInComponentGroup(TypeManager.GetTypeIndex <T>()); iterator.IndexInComponentGroup = indexInComponentGroup; Profiler.EndSample(); return(new ComponentArray <T>(iterator, length, group.ArchetypeManager)); }
public static T[] ToComponentArray <T>(this ComponentGroup group) where T : Component { int length = group.CalculateLength(); ComponentChunkIterator iterator = group.GetComponentChunkIterator(); var indexInComponentGroup = group.GetIndexInComponentGroup(TypeManager.GetTypeIndex <T>()); iterator.IndexInComponentGroup = indexInComponentGroup; var arr = new T[length]; var cache = default(ComponentChunkCache); for (int i = 0; i < length; ++i) { if (i < cache.CachedBeginIndex || i >= cache.CachedEndIndex) { iterator.MoveToEntityIndexAndUpdateCache(i, out cache, true); } arr[i] = (T)iterator.GetManagedObject(group.ArchetypeManager, cache.CachedBeginIndex, i); } return(arr); }
internal static unsafe void Initialize(ComponentSystemBase system, Type jobType, Type wrapperJobType, bool isParallelFor, ref JobProcessComponentDataCache cache, out ProcessIterationData iterator) { int num; int num1; if (!isParallelFor || !(cache.JobReflectionDataParallelFor == IntPtr.Zero)) { num1 = isParallelFor ? 0 : ((int)(cache.JobReflectionData == IntPtr.Zero)); } else { num1 = 1; } if (num1 != 0) { Type iJobProcessComponentDataInterface = GetIJobProcessComponentDataInterface(jobType); if (cache.Types == null) { cache.Types = GetComponentTypes(jobType, iJobProcessComponentDataInterface, out cache.ProcessTypesCount, out cache.FilterChanged); } IntPtr ptr = GetJobReflection(jobType, wrapperJobType, iJobProcessComponentDataInterface, isParallelFor); if (isParallelFor) { cache.JobReflectionDataParallelFor = ptr; } else { cache.JobReflectionData = ptr; } } if (cache.ComponentSystem != system) { cache.ComponentGroup = system.GetComponentGroupInternal(cache.Types); if (cache.FilterChanged.Length != 0) { cache.ComponentGroup.SetFilterChanged(cache.FilterChanged); } else { cache.ComponentGroup.ResetFilter(); } cache.ComponentSystem = system; } ComponentGroup componentGroup = cache.ComponentGroup; iterator.IsReadOnly3 = num = 0; iterator.IsReadOnly2 = num = num; iterator.IsReadOnly1 = num = num; iterator.IsReadOnly0 = num; int *numPtr = &iterator.IsReadOnly0; int index = 0; while (true) { if (index == cache.ProcessTypesCount) { fixed(int *numRef = null) { componentGroup.GetComponentChunkIterator(out iterator.Iterator); iterator.IndexInGroup3 = num = -1; iterator.IndexInGroup2 = num = num; iterator.IndexInGroup0 = iterator.IndexInGroup1 = num; int *numPtr2 = &iterator.IndexInGroup0; int num3 = 0; while (true) { if (num3 == cache.ProcessTypesCount) { fixed(int *numRef2 = null) { iterator.m_IsParallelFor = isParallelFor; iterator.m_Length = componentGroup.CalculateNumberOfChunksWithoutFiltering(); iterator.m_MaxIndex = iterator.m_Length - 1; iterator.m_MinIndex = 0; AtomicSafetyHandle handle = new AtomicSafetyHandle(); iterator.m_Safety3 = handle = handle; iterator.m_Safety2 = handle = handle; iterator.m_Safety0 = iterator.m_Safety1 = handle; iterator.m_SafetyReadOnlyCount = 0; AtomicSafetyHandle *handlePtr = &iterator.m_Safety0; int num4 = 0; while (true) { if (num4 == cache.ProcessTypesCount) { fixed(AtomicSafetyHandle *handleRef = null) { iterator.m_SafetyReadWriteCount = 0; AtomicSafetyHandle *handlePtr2 = &iterator.m_Safety0; int num5 = 0; while (true) { if (num5 == cache.ProcessTypesCount) { fixed(AtomicSafetyHandle *handleRef2 = null) { Assert.AreEqual(cache.ProcessTypesCount, iterator.m_SafetyReadWriteCount + iterator.m_SafetyReadOnlyCount); return; } } if (cache.Types[num5].AccessModeType == ComponentType.AccessMode.ReadWrite) { handlePtr2[iterator.m_SafetyReadOnlyCount + iterator.m_SafetyReadWriteCount] = componentGroup.GetSafetyHandle(componentGroup.GetIndexInComponentGroup(cache.Types[num5].TypeIndex)); int *numPtr1 = (int *)ref iterator.m_SafetyReadWriteCount; numPtr1[0]++; } num5++; } } } if (cache.Types[num4].AccessModeType == ComponentType.AccessMode.ReadOnly) { handlePtr[iterator.m_SafetyReadOnlyCount] = componentGroup.GetSafetyHandle(componentGroup.GetIndexInComponentGroup(cache.Types[num4].TypeIndex)); int *numPtr3 = (int *)ref iterator.m_SafetyReadOnlyCount; numPtr3[0]++; } num4++; } } } numPtr2[num3] = componentGroup.GetIndexInComponentGroup(cache.Types[num3].TypeIndex); num3++; } } } numPtr[index] = (cache.Types[index].AccessModeType == ComponentType.AccessMode.ReadOnly) ? 1 : 0; index++; } }
public override void PrepareEntry(ref InjectionContext.Entry entry, ComponentGroup entityGroup) { entry.IndexInComponentGroup = entityGroup.GetIndexInComponentGroup(entry.ComponentType.TypeIndex); }