示例#1
0
 private static void OnPostprocessAllAssets(string[] importedAssets, string[] _, string[] __, string[] ___)
 {
     foreach (var path in importedAssets)
     {
         if (path.EndsWith("FungusEditorResources.asset"))
         {
             var asset = AssetDatabase.LoadAssetAtPath(path, typeof(FungusEditorResources)) as FungusEditorResources;
             if (asset != null)
             {
                 FungusEditorResources.UpdateTextureReferences(asset);
                 AssetDatabase.SaveAssets();
                 return;
             }
         }
     }
 }