public void Remove(NativeMultiHashMapIterator <TKey> it) { #if ENABLE_UNITY_COLLECTIONS_CHECKS AtomicSafetyHandle.CheckWriteAndThrow(m_Safety); #endif NativeHashMapBase <TKey, TValue> .Remove(m_Buffer, it); }
public void Remove(TKey key) { #if ENABLE_UNITY_COLLECTIONS_CHECKS AtomicSafetyHandle.CheckWriteAndThrow(m_Safety); #endif NativeHashMapBase <TKey, TValue> .Remove(m_Buffer, key, true); }