public void CopyFrom_Should_Copy_Colors_From_UpperLayer_To_LowerLayer() { TetrisCup upperLayer = new TetrisCup(2, 2, new[] { new Point(1, 0) }); TetrisCup lowerLayer = new TetrisCup(2, 2, new Point[] { }); lowerLayer.CopyFrom(upperLayer, new Offset(0, 0), 42); lowerLayer.GetColorOfPoint(new Point(1, 0)).Should().Be(42); lowerLayer.GetColorOfPoint(new Point(0, 0)).Should().Be(0); lowerLayer.GetColorOfPoint(new Point(0, 1)).Should().Be(0); lowerLayer.GetColorOfPoint(new Point(1, 1)).Should().Be(0); }
public void CopyFrom_Should_Copy_Colors_From_UpperLayer_To_LowerLayer() { TetrisCup upperLayer = new TetrisCup(2, 2, new[] { new Point(1, 0) }); TetrisCup lowerLayer = new TetrisCup(2, 2, new Point[] { }); lowerLayer.CopyFrom(upperLayer, new Offset(0, 0), 42); lowerLayer.GetColorOfPoint(new Point(1, 0)).Should().Be(42); lowerLayer.GetColorOfPoint(new Point(0, 0)).Should().Be(0); lowerLayer.GetColorOfPoint(new Point(0, 1)).Should().Be(0); lowerLayer.GetColorOfPoint(new Point(1, 1)).Should().Be(0); }
public void Clone_Should_Copy_Colors() { ITetrisCup tetrisCup = new TetrisCup(2, 2, new[] { new Point(0, 1), new Point(1, 0) }); tetrisCup = tetrisCup.Clone(9); var cloneTetrisCup = tetrisCup.Clone(9); cloneTetrisCup.GetColorOfPoint(new Point(0, 1)).Should().Be(tetrisCup.GetColorOfPoint(new Point(0, 1))); cloneTetrisCup.GetColorOfPoint(new Point(1, 0)).Should().Be(tetrisCup.GetColorOfPoint(new Point(1, 0))); cloneTetrisCup.GetColorOfPoint(new Point(0, 0)).Should().Be(0); cloneTetrisCup.GetColorOfPoint(new Point(1, 1)).Should().Be(0); }
public void CopyFrom_When_Cell_In_UpperLayer_Is_Empty_Should_Not_Reset_LowerLayer_Cell() { TetrisCup upperLayer = new TetrisCup(2, 2, new[] { new Point(1, 0) }); TetrisCup lowerLayer = new TetrisCup(2, 2, new Point[] { new Point(1, 1) }); lowerLayer.CopyFrom(upperLayer, new Offset(0, 0), 42); lowerLayer.GetColorOfPoint(new Point(1, 0)).Should().Be(42); lowerLayer.GetColorOfPoint(new Point(0, 0)).Should().Be(0); lowerLayer.GetColorOfPoint(new Point(0, 1)).Should().Be(0); //CopyFrom не трогает то, что уже было нарисовано в нижней чашке. lowerLayer.GetColorOfPoint(new Point(1, 1)).Should().Be(-1); }
public void Clone_Should_Copy_Colors() { ITetrisCup tetrisCup = new TetrisCup(2, 2, new[] { new Point(0, 1), new Point(1, 0) }); tetrisCup = tetrisCup.Clone(9); var cloneTetrisCup = tetrisCup.Clone(9); cloneTetrisCup.GetColorOfPoint(new Point(0, 1)).Should().Be(tetrisCup.GetColorOfPoint(new Point(0, 1))); cloneTetrisCup.GetColorOfPoint(new Point(1, 0)).Should().Be(tetrisCup.GetColorOfPoint(new Point(1, 0))); cloneTetrisCup.GetColorOfPoint(new Point(0, 0)).Should().Be(0); cloneTetrisCup.GetColorOfPoint(new Point(1, 1)).Should().Be(0); }
public void GetColorOfPoint_Shoud_Return_Color_Of_Given_Point() { TetrisCup tetrisCup = new TetrisCup(10, 20, new[] { new Point(1, 2) }); Assert.AreEqual(0, tetrisCup.GetColorOfPoint(new Point(0, 0))); }
public void How_To_Work() { TetrisCup tetrisCup = new TetrisCup(10, 20, new[] { new Point(3, 4), new Point(4, 3) }); Assert.AreEqual(-1, tetrisCup.GetColorOfPoint(new Point(3, 4))); var clone = tetrisCup.Clone(5); }
public void EraseLine_Should_Reset_All_Cells_In_Line_And_Shift_Others_Down() { TetrisCup cup = new TetrisCup(2, 3, new[] { new Point(0, 0), new Point(1, 0), new Point(1, 1), new Point(1, 2), new Point(0, 2) }); cup.EraseLine(0); cup.EraseLine(2); cup.GetColorOfPoint(new Point(0, 0)).Should().Be(0); cup.GetColorOfPoint(new Point(1, 0)).Should().Be(0); cup.GetColorOfPoint(new Point(0, 1)).Should().Be(0); cup.GetColorOfPoint(new Point(1, 1)).Should().Be(0); cup.GetColorOfPoint(new Point(0, 2)).Should().Be(0); cup.GetColorOfPoint(new Point(1, 2)).Should().Be(-1); }
public void CopyFrom_When_Cell_In_UpperLayer_Is_Empty_Should_Not_Reset_LowerLayer_Cell() { TetrisCup upperLayer = new TetrisCup(2, 2, new[] { new Point(1, 0) }); TetrisCup lowerLayer = new TetrisCup(2, 2, new Point[] { new Point(1, 1) }); lowerLayer.CopyFrom(upperLayer, new Offset(0, 0), 42); lowerLayer.GetColorOfPoint(new Point(1, 0)).Should().Be(42); lowerLayer.GetColorOfPoint(new Point(0, 0)).Should().Be(0); lowerLayer.GetColorOfPoint(new Point(0, 1)).Should().Be(0); //CopyFrom не трогает то, что уже было нарисовано в нижней чашке. lowerLayer.GetColorOfPoint(new Point(1, 1)).Should().Be(-1); }
public void How_To_Work() { TetrisCup tetrisCup = new TetrisCup(10, 20, new[] { new Point(3, 4), new Point(4, 3) }); Assert.AreEqual(-1, tetrisCup.GetColorOfPoint(new Point(3, 4))); var clone = tetrisCup.Clone(5); }
public void GetColorOfPoint_Shoud_Return_Color_Of_Given_Point() { TetrisCup tetrisCup = new TetrisCup(10, 20, new[] { new Point(1, 2) }); Assert.AreEqual(0, tetrisCup.GetColorOfPoint(new Point(0, 0))); }
public void EraseLine_Should_Reset_All_Cells_In_Line_And_Shift_Others_Down() { TetrisCup cup = new TetrisCup(2, 3, new[] { new Point(0, 0), new Point(1, 0), new Point(1, 1), new Point(1, 2), new Point(0, 2) }); cup.EraseLine(0); cup.EraseLine(2); cup.GetColorOfPoint(new Point(0, 0)).Should().Be(0); cup.GetColorOfPoint(new Point(1, 0)).Should().Be(0); cup.GetColorOfPoint(new Point(0, 1)).Should().Be(0); cup.GetColorOfPoint(new Point(1, 1)).Should().Be(0); cup.GetColorOfPoint(new Point(0, 2)).Should().Be(0); cup.GetColorOfPoint(new Point(1, 2)).Should().Be(-1); }