示例#1
0
        public void Handle(UpdateCall update)
        {
            _call = update.Call;

            if (update.Call.State is CallStatePending pending)
            {
                if (update.Call.IsOutgoing && pending.IsCreated && pending.IsReceived)
                {
                    if (pending.IsCreated && pending.IsReceived)
                    {
                        _mediaPlayer.Source           = MediaSource.CreateFromUri(new Uri("ms-appx:///Assets/Audio/voip_ringback.mp3"));
                        _mediaPlayer.IsLoopingEnabled = true;
                        _mediaPlayer.Play();
                    }
                }
            }
            if (update.Call.State is CallStateReady ready)
            {
                var user = CacheService.GetUser(update.Call.UserId);
                if (user == null)
                {
                    return;
                }

                VoIPControllerWrapper.UpdateServerConfig(ready.Config);

                var logFile       = Path.Combine(ApplicationData.Current.LocalFolder.Path, $"{SessionId}", "tgvoip.logFile.txt");
                var statsDumpFile = Path.Combine(ApplicationData.Current.LocalFolder.Path, $"{SessionId}", "tgvoip.statsDump.txt");

                var call_packet_timeout_ms  = CacheService.GetOption <OptionValueInteger>("call_packet_timeout_ms");
                var call_connect_timeout_ms = CacheService.GetOption <OptionValueInteger>("call_connect_timeout_ms");

                if (_controller != null)
                {
                    _controller.Dispose();
                    _controller = null;
                }

                _controller = new VoIPControllerWrapper();
                _controller.SetConfig(call_packet_timeout_ms.Value / 1000.0, call_connect_timeout_ms.Value / 1000.0, base.Settings.UseLessData, true, true, true, logFile, statsDumpFile);

                _controller.CallStateChanged += (s, args) =>
                {
                    BeginOnUIThread(() =>
                    {
                        if (args == libtgvoip.CallState.WaitInit || args == libtgvoip.CallState.WaitInitAck)
                        {
                            _mediaPlayer.Source           = MediaSource.CreateFromUri(new Uri("ms-appx:///Assets/Audio/voip_connecting.mp3"));
                            _mediaPlayer.IsLoopingEnabled = false;
                            _mediaPlayer.Play();
                        }
                        else if (args == libtgvoip.CallState.Established)
                        {
                            _mediaPlayer.Source = null;
                        }
                    });
                };

                BeginOnUIThread(() =>
                {
                    Show(update.Call, _controller);
                });

                var p2p       = base.Settings.PeerToPeerMode == 0 || (base.Settings.PeerToPeerMode == 1 && user.OutgoingLink is LinkStateIsContact);
                var endpoints = new Endpoint[ready.Connections.Count];

                for (int i = 0; i < endpoints.Length; i++)
                {
                    endpoints[i] = new Endpoint {
                        id = ready.Connections[i].Id, ipv4 = ready.Connections[i].Ip, ipv6 = ready.Connections[i].Ipv6, peerTag = ready.Connections[i].PeerTag.ToArray(), port = (ushort)ready.Connections[i].Port
                    };
                }

                _controller.SetEncryptionKey(ready.EncryptionKey.ToArray(), update.Call.IsOutgoing);
                _controller.SetPublicEndpoints(endpoints, ready.Protocol.UdpP2p && p2p, 74);
                _controller.Start();
                _controller.Connect();
            }
            else if (update.Call.State is CallStateDiscarded discarded)
            {
                if (discarded.NeedDebugInformation)
                {
                    ProtoService.Send(new SendCallDebugInformation(update.Call.Id, _controller.GetDebugLog()));
                }

                if (discarded.NeedRating)
                {
                    BeginOnUIThread(async() =>
                    {
                        var dialog  = new PhoneCallRatingView();
                        var confirm = await dialog.ShowQueuedAsync();
                        if (confirm == ContentDialogResult.Primary)
                        {
                            ProtoService.Send(new SendCallRating(update.Call.Id, dialog.Rating + 1, dialog.Rating >= 0 && dialog.Rating <= 3 ? dialog.Comment : null));
                        }
                    });
                }

                _controller?.Dispose();
                _controller = null;
                _call       = null;
            }

            BeginOnUIThread(() =>
            {
                switch (update.Call.State)
                {
                case CallStateDiscarded discarded:
                    if (update.Call.IsOutgoing && discarded.Reason is CallDiscardReasonDeclined)
                    {
                        _mediaPlayer.Source           = MediaSource.CreateFromUri(new Uri("ms-appx:///Assets/Audio/voip_busy.mp3"));
                        _mediaPlayer.IsLoopingEnabled = true;
                        _mediaPlayer.Play();

                        Show(update.Call, null);
                    }
                    else
                    {
                        _mediaPlayer.Source = null;

                        Hide();
                    }
                    break;

                case CallStateError error:
                    Hide();
                    break;

                default:
                    Show(update.Call, null);
                    break;
                }
            });
        }
示例#2
0
        public async void Handle(UpdateCall update)
        {
            _call = update.Call;

            if (update.Call.State is CallStatePending pending)
            {
                if (update.Call.IsOutgoing && pending.IsCreated && pending.IsReceived)
                {
                    if (pending.IsCreated && pending.IsReceived)
                    {
                        _mediaPlayer.Source           = MediaSource.CreateFromUri(new Uri("ms-appx:///Assets/Audio/voip_ringback.mp3"));
                        _mediaPlayer.IsLoopingEnabled = true;
                        _mediaPlayer.Play();
                    }
                }
            }
            if (update.Call.State is CallStateReady ready)
            {
                var user = CacheService.GetUser(update.Call.UserId);
                if (user == null)
                {
                    return;
                }

                VoIPControllerWrapper.UpdateServerConfig(ready.Config);

                var logFile       = Path.Combine(ApplicationData.Current.LocalFolder.Path, $"{SessionId}", $"voip{update.Call.Id}.txt");
                var statsDumpFile = Path.Combine(ApplicationData.Current.LocalFolder.Path, $"{SessionId}", "tgvoip.statsDump.txt");

                var call_packet_timeout_ms  = CacheService.Options.CallPacketTimeoutMs;
                var call_connect_timeout_ms = CacheService.Options.CallConnectTimeoutMs;

                if (_controller != null)
                {
                    _controller.Dispose();
                    _controller = null;
                }

                var config = new VoIPConfig
                {
                    initTimeout = call_packet_timeout_ms / 1000.0,
                    recvTimeout = call_connect_timeout_ms / 1000.0,
                    dataSaving  = base.Settings.UseLessData,
                    enableAEC   = true,
                    enableNS    = true,
                    enableAGC   = true,

                    enableVolumeControl = true,

                    logFilePath       = logFile,
                    statsDumpFilePath = statsDumpFile
                };

                _controller = new VoIPControllerWrapper();
                _controller.SetConfig(config);
                _controller.CurrentAudioInput  = SettingsService.Current.VoIP.InputDevice;
                _controller.CurrentAudioOutput = SettingsService.Current.VoIP.OutputDevice;
                _controller.SetInputVolume(SettingsService.Current.VoIP.InputVolume);
                _controller.SetOutputVolume(SettingsService.Current.VoIP.OutputVolume);

                _controller.CallStateChanged += (s, args) =>
                {
                    BeginOnUIThread(() =>
                    {
                        if (args == libtgvoip.CallState.WaitInit || args == libtgvoip.CallState.WaitInitAck)
                        {
                            _mediaPlayer.Source           = MediaSource.CreateFromUri(new Uri("ms-appx:///Assets/Audio/voip_connecting.mp3"));
                            _mediaPlayer.IsLoopingEnabled = false;
                            _mediaPlayer.Play();
                        }
                        else if (args == libtgvoip.CallState.Established)
                        {
                            _callStarted        = DateTime.Now;
                            _mediaPlayer.Source = null;
                        }
                    });
                };

                BeginOnUIThread(() =>
                {
                    Show(update.Call, _controller, _callStarted);
                });

                var endpoints = new Endpoint[ready.Connections.Count];

                for (int i = 0; i < endpoints.Length; i++)
                {
                    endpoints[i] = ready.Connections[i].ToEndpoint();
                }

                _controller.SetEncryptionKey(ready.EncryptionKey.ToArray(), update.Call.IsOutgoing);
                _controller.SetPublicEndpoints(endpoints, ready.Protocol.UdpP2p && ready.AllowP2p, ready.Protocol.MaxLayer);
                _controller.Start();
                _controller.Connect();
            }
            else if (update.Call.State is CallStateDiscarded discarded)
            {
                if (discarded.NeedDebugInformation)
                {
                    ProtoService.Send(new SendCallDebugInformation(update.Call.Id, _controller.GetDebugLog()));
                }

                if (discarded.NeedRating)
                {
                    BeginOnUIThread(async() => await SendRatingAsync(update.Call.Id));
                }

                _controller?.Dispose();
                _controller = null;
                _call       = null;
            }

            await Dispatcher.DispatchAsync(() =>
            {
                switch (update.Call.State)
                {
                case CallStateDiscarded discarded:
                    if (update.Call.IsOutgoing && discarded.Reason is CallDiscardReasonDeclined)
                    {
                        _mediaPlayer.Source           = MediaSource.CreateFromUri(new Uri("ms-appx:///Assets/Audio/voip_busy.mp3"));
                        _mediaPlayer.IsLoopingEnabled = true;
                        _mediaPlayer.Play();

                        Show(update.Call, null, _callStarted);
                    }
                    else
                    {
                        _mediaPlayer.Source = null;

                        Hide();
                    }
                    break;

                case CallStateError error:
                    Hide();
                    break;

                default:
                    Show(update.Call, null, _callStarted);
                    break;
                }
            });
        }