/// <summary> /// Stops the emulation. /// </summary> /// <exception cref="UnicornException">Unicorn did not return <see cref="UnicornError.Ok"/>.</exception> /// <exception cref="ObjectDisposedException"><see cref="Emulator"/> instance is disposed.</exception> public void Stop() { ThrowIfDisposed(); Bindings.EmuStop(Handle); }
/// <summary> /// Stops the emulation. /// </summary> /// <exception cref="UnicornException">Unicorn did not return <see cref="Bindings.Error.Ok"/>.</exception> /// <exception cref="ObjectDisposedException"><see cref="Emulator"/> instance is disposed.</exception> public void Stop() { CheckDisposed(); Bindings.EmuStop(); }