示例#1
0
        public override float Process(SoundClipState state)
        {
            if ( m_sourceNodes[ 0 ] == null )
            {
                return 0.0f;
            }

            return m_sourceNodes[ 0 ].Process( state );
        }
        public override float Process(SoundClipState state)
        {
            if ( state.m_index % 2 == 0 )
            {
                return m_sourceNodes[ 0 ].Process( state );
            }

            return m_sourceNodes[ 1 ].Process( state );
        }
示例#3
0
 public virtual float Process(SoundClipState state)
 {
     return 0.0f;
 }