void PeerReload() { if (DebbugerMessages.GetMessagesCount() != 0) { debuggerTreeView.Reload(); } Repaint(); }
void OnGUI() { RenderHeadPanel(); if (EnableAutoReload && DebbugerMessages.GetMessagesCount() != c_count) { PeerReload(); c_count = DebbugerMessages.GetMessagesCount(); } SplitterGUILayout.BeginVerticalSplit(this.splitterState, EmptyLayoutOption); { RenderTable(); } SplitterGUILayout.EndVerticalSplit(); }