public static HttpManager Initalize(HttpSettings httpSettings = null, bool dontDestroyOnLoad = true) { string name = typeof(HttpManager).FullName; if (GameObject.Find(name)) { throw new Exception(name + " should not be Initialized more than once"); } GameObject go = new GameObject(name); if (dontDestroyOnLoad) { DontDestroyOnLoad(go); } return(go.AddComponent <HttpManager>().Setup(httpSettings)); }
public HttpManager Setup(HttpSettings httpSettings = null) { this.settings = (httpSettings ?? new HttpSettings()).FillWithDefaults(); string dataPath = string.Concat(settings.dataDirectory, "/", GetType().Namespace); Directory.CreateDirectory(dataPath); this.streamPool = new StreamPool(settings); this.cookieJar = new CookieJar(settings.fileHandler, dataPath); this.cacheHandler = new CacheHandler(settings.fileHandler, dataPath); this.messenger = new Messenger(settings, streamPool, cacheHandler, cookieJar); this.ongoingRequests = new List <DispatchInfo>(); this.pendingRequests = new Queue <DispatchInfo>(); this.mainThreadQueue = new Queue <Action>(); this.deltaTimer = 0f; UserAgent.Build(); return(this); }
internal ResponseHandler(HttpSettings settings, CookieJar cookieJar, CacheHandler cacheHandler) { this.settings = settings; this.cookieJar = cookieJar; this.cacheHandler = cacheHandler; }