private bool CheckDamageToW(IncData incDamage) { switch (config.Item("Wdam", true).GetValue<StringList>().SelectedIndex) { case 0: if (incDamage.DamageTaken > player.TotalAttackDamage / 2) { return true; } break; case 1: if (incDamage.DamageTaken > player.TotalAttackDamage) { return true; } break; case 2: if (incDamage.DamageTaken > player.TotalAttackDamage * 2) { return true; } break; case 3: return false; break; } return false; }
private static bool CheckDamageToW(IncData incDamage) { switch (getBoxItem(miscMenu, "Wdam")) { case 0: if (incDamage.DamageTaken > player.TotalAttackDamage/2) { return true; } break; case 1: if (incDamage.DamageTaken > player.TotalAttackDamage) { return true; } break; case 2: if (incDamage.DamageTaken > player.TotalAttackDamage*2) { return true; } break; case 3: return false; } return false; }