/// <summary> /// Creates a data message from raw message data, starting at a given offset in the raw data. /// </summary> /// <param name="rawMessage">The raw message data.</param> /// <param name="start">The index the recreation of the data message should be started at.</param> /// <returns>A data message of correct type, recreated from the raw data.</returns> public static DataMessage CreateFromRawMessage(byte[] rawMessage, int start) { // result DataMessage result = null; // inspect type var dataType = (DataType)BitConverter.ToInt32(rawMessage, start + 1); // simple switch here switch (dataType) { case DataType.ControllerInfo: result = new ControllerInfoData(); break; case DataType.Accelerometer: result = new AccelerometerData(); break; case DataType.Compass: result = new CompassData(); break; case DataType.Gyroscope: result = new GyroscopeData(); break; case DataType.Motion: result = new MotionData(); break; case DataType.Touch: result = new TouchData(); break; case DataType.Tap: result = new TapData(); break; case DataType.DoubleTap: result = new DoubleTapData(); break; case DataType.Hold: result = new HoldData(); break; case DataType.Flick: result = new FlickData(); break; case DataType.FreeDrag: result = new FreeDragData(); break; case DataType.HorizontalDrag: result = new HorizontalDragData(); break; case DataType.VerticalDrag: result = new VerticalDragData(); break; case DataType.DragComplete: result = new DragCompleteData(); break; case DataType.CustomDrag: result = new CustomDragData(); break; case DataType.CustomDragComplete: result = new CustomDragCompleteData(); break; case DataType.Pinch: result = new PinchData(); break; case DataType.PinchComplete: result = new PinchCompleteData(); break; case DataType.Text: result = new TextData(); break; } // fill from raw data if (result != null) { result.FromByteArray(rawMessage, start); } else { if (Debugger.IsAttached) { Debugger.Break(); } } return result; }
/// <summary> /// Gets capabilities information about the device used for data acquisition. /// </summary> /// <returns> /// A <c>ControllerInfoData</c> object that contains the capabilities information of the device. /// </returns> public ControllerInfoData GetControllerInfoData() { _logger.Trace("Creating and returning information about the controller capabilities"); // create info var data = new ControllerInfoData(); data.ClientVersion = Constants.ControllerVersion; // add device caps data.IsTouchSupported = true; // touch is supported on all devices data.IsAccelerometerSupported = Accelerometer.IsSupported; data.IsCompassSupported = Compass.IsSupported; data.IsGyroscopeSupported = Gyroscope.IsSupported; data.IsMotionSupported = Motion.IsSupported; // we want the logical dimensions that are valid for landscape mode data.DisplayWidth = DeviceInfo.Current.LogicalScreenWidth; data.DisplayHeight = DeviceInfo.Current.LogicalScreenHeight; return data; }