// Token: 0x06000139 RID: 313 RVA: 0x0000E66C File Offset: 0x0000C86C public static void DrawFilterTab(ItemOptionList OptionList) { Prefab.SectionTabButton("ФИЛЬТР ПРЕДМЕТОВ", delegate { Prefab.Toggle("Оружия", ref OptionList.ItemfilterGun); Prefab.Toggle("Патроны", ref OptionList.ItemfilterAmmo); Prefab.Toggle("Медицина", ref OptionList.ItemfilterMedical); Prefab.Toggle("Рюкзаки", ref OptionList.ItemfilterBackpack); Prefab.Toggle("Взрывчатка", ref OptionList.ItemfilterCharges); Prefab.Toggle("Топливо", ref OptionList.ItemfilterFuel); Prefab.Toggle("Одежда", ref OptionList.ItemfilterClothing); Prefab.Toggle("Еда и Вода", ref OptionList.ItemfilterFoodAndWater); Prefab.Toggle("Включить свой фильтр", ref OptionList.ItemfilterCustom); if (OptionList.ItemfilterCustom) { GUILayout.Space(5f); Prefab.SectionTabButton("СВОЙ ФИЛЬТР", new System.Action(base.method_0), 0f, 20); } }, 0f, 20); }
// Token: 0x06000137 RID: 311 RVA: 0x0000E530 File Offset: 0x0000C730 public static bool Whitelisted(ItemAsset asset, ItemOptionList OptionList) { return((OptionList.ItemfilterCustom && OptionList.AddedItems.Contains(asset.id)) || (OptionList.ItemfilterGun && asset is ItemGunAsset) || (OptionList.ItemfilterAmmo && asset is ItemMagazineAsset) || (OptionList.ItemfilterMedical && asset is ItemMedicalAsset) || (OptionList.ItemfilterFoodAndWater && (asset is ItemFoodAsset || asset is ItemWaterAsset)) || (OptionList.ItemfilterBackpack && asset is ItemBackpackAsset) || (OptionList.ItemfilterCharges && asset is ItemChargeAsset) || (OptionList.ItemfilterFuel && asset is ItemFuelAsset) || (OptionList.ItemfilterClothing && asset is ItemClothingAsset)); }