IUser IUserRetriever.GetUserById(Guid userId) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { dataContext.ReadUncommited(); return dataContext.GetUserById(userId); } }
Guid? IUserRetriever.GetLastVisitedHotZone(Guid userId) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { dataContext.ReadUncommited(); UserDto user = dataContext.GetUserById(userId); return user.LastVisitedHotZoneId; } }
int IUserRetriever.GetCurrentMoney(Guid userId) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { dataContext.ReadUncommited(); IUser user = dataContext.GetUserById(userId); return user.Money; } }
void IUserSaver.UpdateUserInventorySlot(Guid userId, int newInventorySlotAmount) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { UserDto userDto = dataContext.GetUserById(userId); if (userDto == null) { throw new InvalidOperationException("User does not exist."); } userDto.PossibleItemAmount = newInventorySlotAmount; dataContext.SubmitChanges(); } }
void IUserSaver.UpdateAttackForDifficultyCalculation(Guid userId, int newBaseAttack) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { UserDto userDto = dataContext.GetUserById(userId); if (userDto == null) { throw new InvalidOperationException("User does not exist."); } userDto.BaseLineAttackPower = newBaseAttack; dataContext.SubmitChanges(); } }
void IUserSaver.SetUserLevel(Guid userId, int level) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { UserDto userDto = dataContext.GetUserById(userId); if (userDto == null) { throw new InvalidOperationException("User does not exist."); } userDto.Level = level; dataContext.SubmitChanges(); } }
void IUserSaver.SaveLastSightRadius(Guid userId, int sightRadius, DateTime time) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { UserDto userDto = dataContext.GetUserById(userId); userDto.LastSightRadius = sightRadius; userDto.LastSightRadiusDate = time; dataContext.SubmitChanges(); } }
int? IUserRetriever.GetCurrentBaseSightRadius(Guid userId) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { dataContext.ReadUncommited(); UserDto dto = dataContext.GetUserById(userId); if (dto != null) { return dto.BaseSightRadius; } } return null; }
int IUserRetriever.GetCurrentBaseAttackPower(Guid userId) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { UserDto userDto = dataContext.GetUserById(userId); return userDto.CurrentBaseAttack; } }
void IUserSaver.AddMoney(Guid userId, int amount) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { UserDto userDto = dataContext.GetUserById(userId); userDto.Money = userDto.Money + amount; dataContext.SubmitChanges(); } }
void IUserSaver.SaveLastEnergy(Guid userId, int energy, DateTime time) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { UserDto userDto = dataContext.GetUserById(userId); userDto.LastEnergy = energy; userDto.LastEnergyDate = time; dataContext.SubmitChanges(); } }
void IUserSaver.UpdateZone(Guid userId, Guid hotZoneId) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { dataContext.ReadUncommited(); UserDto userDto = dataContext.GetUserById(userId); if (userDto != null) { userDto.ZoneId = hotZoneId; dataContext.SubmitChanges(); } } }
void IUserSaver.UpdateUserLocation(Guid userId, double lattitude, double longitude) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { dataContext.ReadUncommited(); UserDto userDto = dataContext.GetUserById(userId); HotZoneDto hotZone = dataContext.HotZoneDtos.SingleOrDefault(c => c.Latitude == (decimal)lattitude && c.Longitude == (decimal)longitude); if (userDto != null) { userDto.Latitude = (decimal)lattitude; userDto.Longitude = (decimal)longitude; userDto.ZoneId = hotZone != null ? hotZone.Id : userDto.ZoneId; dataContext.SubmitChanges(); } } }
int IUserRetriever.GetCurrentBaseSlots(Guid userId) { using (UndeadEarthDataContext undeadEarthDataContext = new UndeadEarthDataContext(_connectionString)) { undeadEarthDataContext.ReadUncommited(); UserDto userDto = undeadEarthDataContext.GetUserById(userId); return userDto.PossibleItemAmount; } }
int IUserRetriever.GetCurrentLevel(Guid userId) { using (UndeadEarthDataContext undeadEarthDataContext = new UndeadEarthDataContext(_connectionString)) { undeadEarthDataContext.ReadUncommited(); UserDto userDto = undeadEarthDataContext.GetUserById(userId); return userDto.Level; } }
void IUserSaver.UpdateCurrentBaseEnergy(Guid userId, int energy) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { UserDto userDto = dataContext.GetUserById(userId); userDto.CurrentBaseEnergy = energy; dataContext.SubmitChanges(); } }
void IUserSaver.UpdateCurrentBaseAttack(Guid userId, int attackpower) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { UserDto userDto = dataContext.GetUserById(userId); userDto.CurrentBaseAttack = attackpower; dataContext.SubmitChanges(); } }
void IUserSaver.UpdateLastVisitedHotZone(Guid userId, Guid hotZoneId) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { UserDto userDto = dataContext.GetUserById(userId); userDto.LastVisitedHotZoneId = hotZoneId; dataContext.SubmitChanges(); } }
void IUserSaver.UpdateBaseLine(Guid userId, int maxAttackPower, int maxEnergy) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { UserDto userDto = dataContext.GetUserById(userId); userDto.BaseLineAttackPower = maxAttackPower; userDto.BaseLineEnergy = maxEnergy; dataContext.SubmitChanges(); } }
void IUserSaver.SetCurrentBaseSightRadius(Guid userId, int userBaseSightRadius) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { UserDto userDto = dataContext.GetUserById(userId); userDto.BaseSightRadius = userBaseSightRadius; dataContext.SubmitChanges(); } }
int IUserRetriever.GetEnergyForDifficultyCalculation(Guid userId) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { dataContext.ReadUncommited(); UserDto user = dataContext.GetUserById(userId); return user.BaseLineEnergy; } }
Tuple<int, DateTime> IUserRetriever.GetLastSavedSightRadius(Guid userId) { using (UndeadEarthDataContext dataContext = new UndeadEarthDataContext(_connectionString)) { dataContext.ReadUncommited(); UserDto dto = dataContext.GetUserById(userId); if (dto != null) { if (dto.LastSightRadius == null) { return null; } if (dto.LastSightRadiusDate == null) { dto.LastSightRadiusDate = DateTime.Now; } return new Tuple<int, DateTime>(dto.LastSightRadius.Value, dto.LastSightRadiusDate.Value); } } return null; }