static Sphere() { var b1 = new MeshBuilder(); b1.AddSphere(new Vector3(0, 0, 0), 0.5); geometry = b1.ToMeshGeometry3D(); }
static Cube() { var b1 = new MeshBuilder(); b1.AddBox(new Vector3(0, 0, 0), 1, 1, 1); geometry = b1.ToMeshGeometry3D(); }