public static int CompareGame3DComponentsByZ(Game3DComponent a, Game3DComponent b) { return((int)(100 * (a.position_.Z - b.position_.Z))); }
public void Add(Game3DComponent component) { components.Add(component); }
public void Remove(Game3DComponent component) { components.Remove(component); }
public static int CompareGame3DComponentsByZ(Game3DComponent a, Game3DComponent b) { return (int)(100*(a.position_.Z - b.position_.Z)); }