示例#1
0
 protected override void OnDispose()
 {
     Engine.UserInterface.Reset();
     m_SceneManager.CurrentScene = null;
     m_SceneManager = null;
 }
示例#2
0
 protected override void OnInitialize()
 {
     Engine.UserInterface.Cursor = new UltimaGUI.UltimaCursor();
     m_SceneManager = new Scenes.SceneManager(Engine);
     m_SceneManager.ResetToLoginScreen();
 }