/// <summary> /// Adds an effect which will display when the parent effect despawns. /// </summary> /// <param name="effect"></param> public void AddChildEffect(AEffect effect) { if (m_Children == null) { m_Children = new List <AEffect>(); } m_Children.Add(effect); }
/// <summary> /// Adds an effect which will display when the parent effect despawns. /// </summary> /// <param name="effect"></param> public void AddChildEffect(AEffect effect) { if (m_Children == null) m_Children = new List<AEffect>(); m_Children.Add(effect); }
public void Add(AEffect e) { m_Effects.Add(e); }