private void Dispose(bool bDisposing) { if (!bDisposed) { bDisposed = true; if (oChunk != null) { oChunk.Dispose(); oChunk = null; } if (sText != null) { sText.Dispose(); sText = null; } bHTML = null; if (oE != null) { oE.Dispose(); oE = null; } if (oTP != null) { oTP.Dispose(); oTP = null; } } }
/// <summary> /// This function will decode any entities found in a string - not fast! /// </summary> /// <returns>Possibly decoded string</returns> public static string DecodeEntities(string sData) { return(HTMLentities.DecodeEntities(sData)); }