public Skill(SkillVars data) { m_Data = data; m_Index = m_Data.Index; m_UseButton = m_Data.UseButton; m_Name = m_Data.Name; m_Category = m_Data.Category; m_Unknown = m_Data.Unknown; }
public void ResetFromData() { m_Index = m_Data.Index; m_UseButton = m_Data.UseButton; m_Name = m_Data.Name; m_Category = m_Data.Category; m_Unknown = m_Data.Unknown; }
private static unsafe SkillCategory[] LoadCategories() { SkillCategory[] list = new SkillCategory[0]; string grpPath = FileManager.GetFilePath("skillgrp.mul"); if (grpPath == null) { return new SkillCategory[0]; } else { List<SkillCategory> toAdd = new List<SkillCategory>(); using (FileStream stream = new FileStream(grpPath, FileMode.Open, FileAccess.Read, FileShare.Read)) { BinaryReader bin = new BinaryReader(stream); byte[] START = new byte[4]; //File Start Offset bin.Read(START, 0, 4); int index = 0; long x = stream.Length, y = 0; while (y < x) //Position < Length { string name = ParseName(stream); long fileIndex = stream.Position - name.Length; if (name.Length > 0) { toAdd.Add(new SkillCategory(new SkillCategoryData(fileIndex, index, name))); y = stream.Position; ++index; } } } if (toAdd.Count > 0) { list = new SkillCategory[toAdd.Count]; for (int i = 0; i < toAdd.Count; i++) { list[i] = toAdd[i]; } toAdd.Clear(); } } return list; }