public override void Drink(Mobile from) { if (TransformationSpellHelper.UnderTransformation(from, typeof(Spells.Necromancy.VampiricEmbraceSpell))) { from.SendLocalizedMessage(1061652); // The garlic in the potion would surely kill you. } else if (from.Poisoned) { DoCure(from); BasePotion.PlayDrinkEffect(from); from.FixedParticles(0x373A, 10, 15, 5012, EffectLayer.Waist); from.PlaySound(0x1E0); if (!Engines.ConPVP.DuelContext.IsFreeConsume(from)) { this.Consume(); } } else { from.SendLocalizedMessage(1042000); // You are not poisoned. } }
public override void Drink(Mobile from) { if (from.Hits < from.HitsMax) { if (from.Poisoned || MortalStrike.IsWounded(from)) { from.LocalOverheadMessage(MessageType.Regular, 0x22, 1005000); // You can not heal yourself in your current state. } else { if (from.BeginAction(typeof(BaseHealPotion))) { DoHeal(from); BasePotion.PlayDrinkEffect(from); if (!Engines.ConPVP.DuelContext.IsFreeConsume(from)) { this.Consume(); } Timer.DelayCall(TimeSpan.FromSeconds(Delay), new TimerStateCallback(ReleaseHealLock), from); } else { from.LocalOverheadMessage(MessageType.Regular, 0x22, 500235); // You must wait 10 seconds before using another healing potion. } } } else { from.SendLocalizedMessage(1049547); // You decide against drinking this potion, as you are already at full health. } }
public override void Drink(Mobile from) { DoPoison(from); BasePotion.PlayDrinkEffect(from); if (!Engines.ConPVP.DuelContext.IsFreeConsume(from)) { this.Consume(); } }
public override void Drink(Mobile from) { if (DoStrength(from)) { BasePotion.PlayDrinkEffect(from); if (!Engines.ConPVP.DuelContext.IsFreeConsume(from)) { this.Consume(); } } }
public override void Drink(Mobile from) { if (from.Stam < from.StamMax) { from.Stam += Scale(from, (int)(Refresh * from.StamMax)); BasePotion.PlayDrinkEffect(from); if (!Engines.ConPVP.DuelContext.IsFreeConsume(from)) { this.Consume(); } } else { from.SendMessage("You decide against drinking this potion, as you are already at full stamina."); } }
public override void Drink(Mobile from) { if (from.BeginAction(typeof(LightCycle))) { new LightCycle.NightSightTimer(from).Start(); from.LightLevel = LightCycle.DungeonLevel / 2; from.FixedParticles(0x376A, 9, 32, 5007, EffectLayer.Waist); from.PlaySound(0x1E3); BasePotion.PlayDrinkEffect(from); if (!Engines.ConPVP.DuelContext.IsFreeConsume(from)) { this.Consume(); } } else { from.SendMessage("You already have nightsight."); } }