private void ClearComponents(Item item) { if (item is BaseAddon) { BaseAddon addon = (BaseAddon)item; foreach (AddonComponent c in addon.Components) { c.Addon = null; c.Delete(); } addon.Components.Clear(); } else if (item is BaseAddonContainer) { BaseAddonContainer addon = (BaseAddonContainer)item; foreach (AddonContainerComponent c in addon.Components) { c.Addon = null; c.Delete(); } addon.Components.Clear(); } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Addon = reader.ReadItem() as BaseAddonContainer; m_Offset = reader.ReadPoint3D(); if (m_Addon != null) { m_Addon.OnComponentLoaded(this); } AddonComponent.ApplyLightTo(this); }
protected override void OnTarget(Mobile from, object targeted) { IPoint3D p = targeted as IPoint3D; Map map = from.Map; if (p == null || map == null || m_Deed.Deleted) { return; } if (m_Deed.IsChildOf(from.Backpack)) { BaseAddonContainer addon = m_Deed.Addon; addon.Resource = m_Deed.Resource; UltimaOnline.Spells.SpellHelper.GetSurfaceTop(ref p); BaseHouse house = null; AddonFitResult res = addon.CouldFit(p, map, from, ref house); if (res == AddonFitResult.Valid) { addon.MoveToWorld(new Point3D(p), map); } else if (res == AddonFitResult.Blocked) { from.SendLocalizedMessage(500269); // You cannot build that there. } else if (res == AddonFitResult.NotInHouse) { from.SendLocalizedMessage(500274); // You can only place this in a house that you own! } else if (res == AddonFitResult.DoorsNotClosed) { from.SendMessage("You must close all house doors before placing this."); } else if (res == AddonFitResult.DoorTooClose) { from.SendLocalizedMessage(500271); // You cannot build near the door. } else if (res == AddonFitResult.NoWall) { from.SendLocalizedMessage(500268); // This object needs to be mounted on something. } if (res == AddonFitResult.Valid) { m_Deed.Delete(); house.Addons.Add(addon); house.AddSecure(from, addon); } else { addon.Delete(); } } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } }
protected override void OnTarget(Mobile from, object targeted) { if (targeted is Item && InteriorDecorator.CheckUse(m_Decorator, from)) { BaseHouse house = BaseHouse.FindHouseAt(from); Item item = (Item)targeted; bool isDecorableComponent = false; if (item is AddonComponent || item is AddonContainerComponent || item is BaseAddonContainer) { object addon = null; int count = 0; if (item is AddonComponent) { AddonComponent component = (AddonComponent)item; count = component.Addon.Components.Count; addon = component.Addon; } else if (item is AddonContainerComponent) { AddonContainerComponent component = (AddonContainerComponent)item; count = component.Addon.Components.Count; addon = component.Addon; } else if (item is BaseAddonContainer) { BaseAddonContainer container = (BaseAddonContainer)item; count = container.Components.Count; addon = container; } if (count == 1 && Core.SE) { isDecorableComponent = true; } if (m_Decorator.Command == DecorateCommand.Turn) { FlipableAddonAttribute[] attributes = (FlipableAddonAttribute[])addon.GetType().GetCustomAttributes(typeof(FlipableAddonAttribute), false); if (attributes.Length > 0) { isDecorableComponent = true; } } } if (house == null || !house.IsCoOwner(from)) { from.SendLocalizedMessage(502092); // You must be in your house to do this. } else if (item.Parent != null || !house.IsInside(item)) { from.SendLocalizedMessage(1042270); // That is not in your house. } else if (!house.IsLockedDown(item) && !house.IsSecure(item) && !isDecorableComponent) { if (item is AddonComponent && m_Decorator.Command == DecorateCommand.Up) { from.SendLocalizedMessage(1042274); // You cannot raise it up any higher. } else if (item is AddonComponent && m_Decorator.Command == DecorateCommand.Down) { from.SendLocalizedMessage(1042275); // You cannot lower it down any further. } else { from.SendLocalizedMessage(1042271); // That is not locked down. } } else if (item is VendorRentalContract) { from.SendLocalizedMessage(1062491); // You cannot use the house decorator on that object. } else if (item.TotalWeight + item.PileWeight > 100) { from.SendLocalizedMessage(1042272); // That is too heavy. } else { switch (m_Decorator.Command) { case DecorateCommand.Up: Up(item, from); break; case DecorateCommand.Down: Down(item, from); break; case DecorateCommand.Turn: Turn(item, from); break; } } } from.Target = new InternalTarget(m_Decorator); }