public void SendTilePacket(MahjongTile tile, bool players, bool spectators) { foreach (Mobile mobile in GetInGameMobiles(players, spectators)) { mobile.Send(new MahjongTileInfo(tile, mobile)); } }
private void BuildVerticalWall(ref int index, int x, int y, int stackLevel, MahjongPieceDirection direction, MahjongTileTypeGenerator typeGenerator) { for (int i = 0; i < 17; i++) { Point2D position = new Point2D(x, y + i * 20); m_Tiles[index + i] = new MahjongTile(this, index + i, typeGenerator.Next(), position, stackLevel, direction, false); } index += 17; }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 1: { m_Level = (SecureLevel)reader.ReadInt(); goto case 0; } case 0: { if (version < 1) { m_Level = SecureLevel.CoOwners; } int length = reader.ReadInt(); m_Tiles = new MahjongTile[length]; for (int i = 0; i < length; i++) { m_Tiles[i] = new MahjongTile(this, reader); } m_DealerIndicator = new MahjongDealerIndicator(this, reader); m_WallBreakIndicator = new MahjongWallBreakIndicator(this, reader); m_Dices = new MahjongDices(this, reader); m_Players = new MahjongPlayers(this, reader); m_ShowScores = reader.ReadBool(); m_SpectatorVision = reader.ReadBool(); m_LastReset = DateTime.UtcNow; break; } } }
public MahjongTileInfo(MahjongTile tile, Mobile to) : base(0xDA) { MahjongGame game = tile.Game; MahjongPlayers players = game.Players; EnsureCapacity(18); Stream.Write((int)tile.Game.Serial); Stream.Write((byte)0); Stream.Write((byte)0x3); Stream.Write((byte)tile.Number); if (tile.Flipped) { int hand = tile.Dimensions.GetHandArea(); if (hand < 0 || players.IsPublic(hand) || players.GetPlayer(hand) == to || (game.SpectatorVision && players.IsSpectator(to))) { Stream.Write((byte)tile.Value); } else { Stream.Write((byte)0); } } else { Stream.Write((byte)0); } Stream.Write((short)tile.Position.Y); Stream.Write((short)tile.Position.X); Stream.Write((byte)tile.StackLevel); Stream.Write((byte)tile.Direction); Stream.Write(tile.Flipped ? (byte)0x10 : (byte)0x0); }