private CraftGump(Mobile from, CraftSystem craftSystem, BaseTool tool, object notice, CraftPage page) : base(40, 40) { m_From = from; m_CraftSystem = craftSystem; m_Tool = tool; m_Page = page; CraftContext context = craftSystem.GetContext(from); from.CloseGump(typeof(CraftGump)); from.CloseGump(typeof(CraftGumpItem)); AddPage(0); AddBackground(0, 0, 530, 437, 5054); AddImageTiled(10, 10, 510, 22, 2624); AddImageTiled(10, 292, 150, 45, 2624); AddImageTiled(165, 292, 355, 45, 2624); AddImageTiled(10, 342, 510, 85, 2624); AddImageTiled(10, 37, 200, 250, 2624); AddImageTiled(215, 37, 305, 250, 2624); AddAlphaRegion(10, 10, 510, 417); if (craftSystem.GumpTitleNumber > 0) { AddHtmlLocalized(10, 12, 510, 20, craftSystem.GumpTitleNumber, LabelColor, false, false); } else { AddHtml(10, 12, 510, 20, craftSystem.GumpTitleString, false, false); } AddHtmlLocalized(10, 37, 200, 22, 1044010, LabelColor, false, false); // <CENTER>CATEGORIES</CENTER> AddHtmlLocalized(215, 37, 305, 22, 1044011, LabelColor, false, false); // <CENTER>SELECTIONS</CENTER> AddHtmlLocalized(10, 302, 150, 25, 1044012, LabelColor, false, false); // <CENTER>NOTICES</CENTER> AddButton(15, 402, 4017, 4019, 0, GumpButtonType.Reply, 0); AddHtmlLocalized(50, 405, 150, 18, 1011441, LabelColor, false, false); // EXIT AddButton(270, 402, 4005, 4007, GetButtonID(6, 2), GumpButtonType.Reply, 0); AddHtmlLocalized(305, 405, 150, 18, 1044013, LabelColor, false, false); // MAKE LAST // Mark option if (craftSystem.MarkOption) { AddButton(270, 362, 4005, 4007, GetButtonID(6, 6), GumpButtonType.Reply, 0); AddHtmlLocalized(305, 365, 150, 18, 1044017 + (context == null ? 0 : (int)context.MarkOption), LabelColor, false, false); // MARK ITEM } // **************************************** // Resmelt option if (craftSystem.Resmelt) { AddButton(15, 342, 4005, 4007, GetButtonID(6, 1), GumpButtonType.Reply, 0); AddHtmlLocalized(50, 345, 150, 18, 1044259, LabelColor, false, false); // SMELT ITEM } // **************************************** // Repair option if (craftSystem.Repair) { AddButton(270, 342, 4005, 4007, GetButtonID(6, 5), GumpButtonType.Reply, 0); AddHtmlLocalized(305, 345, 150, 18, 1044260, LabelColor, false, false); // REPAIR ITEM } // **************************************** // Enhance option if (craftSystem.CanEnhance) { AddButton(270, 382, 4005, 4007, GetButtonID(6, 8), GumpButtonType.Reply, 0); AddHtmlLocalized(305, 385, 150, 18, 1061001, LabelColor, false, false); // ENHANCE ITEM } // **************************************** if (notice is int && (int)notice > 0) { AddHtmlLocalized(170, 295, 350, 40, (int)notice, LabelColor, false, false); } else if (notice is string) { AddHtml(170, 295, 350, 40, String.Format("<BASEFONT COLOR=#{0:X6}>{1}</BASEFONT>", FontColor, notice), false, false); } // If the system has more than one resource if (craftSystem.CraftSubRes.Init) { string nameString = craftSystem.CraftSubRes.NameString; int nameNumber = craftSystem.CraftSubRes.NameNumber; int resIndex = (context == null ? -1 : context.LastResourceIndex); Type resourceType = craftSystem.CraftSubRes.ResType; if (resIndex > -1) { CraftSubRes subResource = craftSystem.CraftSubRes.GetAt(resIndex); nameString = subResource.NameString; nameNumber = subResource.NameNumber; resourceType = subResource.ItemType; } int resourceCount = 0; if (from.Backpack != null) { Item[] items = from.Backpack.FindItemsByType(resourceType, true); for (int i = 0; i < items.Length; ++i) { resourceCount += items[i].Amount; } } AddButton(15, 362, 4005, 4007, GetButtonID(6, 0), GumpButtonType.Reply, 0); if (nameNumber > 0) { AddHtmlLocalized(50, 365, 250, 18, nameNumber, resourceCount.ToString(), LabelColor, false, false); } else { AddLabel(50, 362, LabelHue, String.Format("{0} ({1} Available)", nameString, resourceCount)); } } // **************************************** // For dragon scales if (craftSystem.CraftSubRes2.Init) { string nameString = craftSystem.CraftSubRes2.NameString; int nameNumber = craftSystem.CraftSubRes2.NameNumber; int resIndex = (context == null ? -1 : context.LastResourceIndex2); Type resourceType = craftSystem.CraftSubRes2.ResType; if (resIndex > -1) { CraftSubRes subResource = craftSystem.CraftSubRes2.GetAt(resIndex); nameString = subResource.NameString; nameNumber = subResource.NameNumber; resourceType = subResource.ItemType; } int resourceCount = 0; if (from.Backpack != null) { Item[] items = from.Backpack.FindItemsByType(resourceType, true); for (int i = 0; i < items.Length; ++i) { resourceCount += items[i].Amount; } } AddButton(15, 382, 4005, 4007, GetButtonID(6, 7), GumpButtonType.Reply, 0); if (nameNumber > 0) { AddHtmlLocalized(50, 385, 250, 18, nameNumber, resourceCount.ToString(), LabelColor, false, false); } else { AddLabel(50, 385, LabelHue, String.Format("{0} ({1} Available)", nameString, resourceCount)); } } // **************************************** CreateGroupList(); if (page == CraftPage.PickResource) { CreateResList(false, from); } else if (page == CraftPage.PickResource2) { CreateResList(true, from); } else if (context != null && context.LastGroupIndex > -1) { CreateItemList(context.LastGroupIndex); } }
public override void OnResponse(NetState sender, RelayInfo info) { if (info.ButtonID <= 0) { return; // Canceled } int buttonID = info.ButtonID - 1; int type = buttonID % 7; int index = buttonID / 7; CraftSystem system = m_CraftSystem; CraftGroupCol groups = system.CraftGroups; CraftContext context = system.GetContext(m_From); switch (type) { case 0: // Show group { if (context == null) { break; } if (index >= 0 && index < groups.Count) { context.LastGroupIndex = index; m_From.SendGump(new CraftGump(m_From, system, m_Tool, null)); } break; } case 1: // Create item { if (context == null) { break; } int groupIndex = context.LastGroupIndex; if (groupIndex >= 0 && groupIndex < groups.Count) { CraftGroup group = groups.GetAt(groupIndex); if (index >= 0 && index < group.CraftItems.Count) { CraftItem(group.CraftItems.GetAt(index)); } } break; } case 2: // Item details { if (context == null) { break; } int groupIndex = context.LastGroupIndex; if (groupIndex >= 0 && groupIndex < groups.Count) { CraftGroup group = groups.GetAt(groupIndex); if (index >= 0 && index < group.CraftItems.Count) { m_From.SendGump(new CraftGumpItem(m_From, system, group.CraftItems.GetAt(index), m_Tool)); } } break; } case 3: // Create item (last 10) { if (context == null) { break; } List <CraftItem> lastTen = context.Items; if (index >= 0 && index < lastTen.Count) { CraftItem(lastTen[index]); } break; } case 4: // Item details (last 10) { if (context == null) { break; } List <CraftItem> lastTen = context.Items; if (index >= 0 && index < lastTen.Count) { m_From.SendGump(new CraftGumpItem(m_From, system, lastTen[index], m_Tool)); } break; } case 5: // Resource selected { if (m_Page == CraftPage.PickResource && index >= 0 && index < system.CraftSubRes.Count) { int groupIndex = (context == null ? -1 : context.LastGroupIndex); CraftSubRes res = system.CraftSubRes.GetAt(index); if (m_From.Skills[system.MainSkill].Base < res.RequiredSkill) { m_From.SendGump(new CraftGump(m_From, system, m_Tool, res.Message)); } else { if (context != null) { context.LastResourceIndex = index; } m_From.SendGump(new CraftGump(m_From, system, m_Tool, null)); } } else if (m_Page == CraftPage.PickResource2 && index >= 0 && index < system.CraftSubRes2.Count) { int groupIndex = (context == null ? -1 : context.LastGroupIndex); CraftSubRes res = system.CraftSubRes2.GetAt(index); if (m_From.Skills[system.MainSkill].Base < res.RequiredSkill) { m_From.SendGump(new CraftGump(m_From, system, m_Tool, res.Message)); } else { if (context != null) { context.LastResourceIndex2 = index; } m_From.SendGump(new CraftGump(m_From, system, m_Tool, null)); } } break; } case 6: // Misc. buttons { switch (index) { case 0: // Resource selection { if (system.CraftSubRes.Init) { m_From.SendGump(new CraftGump(m_From, system, m_Tool, null, CraftPage.PickResource)); } break; } case 1: // Smelt item { if (system.Resmelt) { Resmelt.Do(m_From, system, m_Tool); } break; } case 2: // Make last { if (context == null) { break; } CraftItem item = context.LastMade; if (item != null) { CraftItem(item); } else { m_From.SendGump(new CraftGump(m_From, m_CraftSystem, m_Tool, 1044165, m_Page)); // You haven't made anything yet. } break; } case 3: // Last 10 { if (context == null) { break; } context.LastGroupIndex = 501; m_From.SendGump(new CraftGump(m_From, system, m_Tool, null)); break; } case 4: // Toggle use resource hue { if (context == null) { break; } context.DoNotColor = !context.DoNotColor; m_From.SendGump(new CraftGump(m_From, m_CraftSystem, m_Tool, null, m_Page)); break; } case 5: // Repair item { if (system.Repair) { Repair.Do(m_From, system, m_Tool); } break; } case 6: // Toggle mark option { if (context == null || !system.MarkOption) { break; } switch (context.MarkOption) { case CraftMarkOption.MarkItem: context.MarkOption = CraftMarkOption.DoNotMark; break; case CraftMarkOption.DoNotMark: context.MarkOption = CraftMarkOption.PromptForMark; break; case CraftMarkOption.PromptForMark: context.MarkOption = CraftMarkOption.MarkItem; break; } m_From.SendGump(new CraftGump(m_From, m_CraftSystem, m_Tool, null, m_Page)); break; } case 7: // Resource selection 2 { if (system.CraftSubRes2.Init) { m_From.SendGump(new CraftGump(m_From, system, m_Tool, null, CraftPage.PickResource2)); } break; } case 8: // Enhance item { if (system.CanEnhance) { Enhance.BeginTarget(m_From, system, m_Tool); } break; } } break; } } }
protected override void OnTarget(Mobile from, object targeted) { int number; if (!CheckDeed(from)) { return; } bool usingDeed = (m_Deed != null); bool toDelete = false; // TODO: Make an IRepairable if (m_CraftSystem.CanCraft(from, m_Tool, targeted.GetType()) == 1044267) { number = 1044282; // You must be near a forge and and anvil to repair items. * Yes, there are two and's * } else if (m_CraftSystem is DefTinkering && targeted is Golem) { Golem g = (Golem)targeted; int damage = g.HitsMax - g.Hits; if (g.IsDeadBondedPet) { number = 500426; // You can't repair that. } else if (damage <= 0) { number = 500423; // That is already in full repair. } else { double skillValue = (usingDeed) ? m_Deed.SkillLevel : from.Skills[SkillName.Tinkering].Value; if (skillValue < 60.0) { number = 1044153; // You don't have the required skills to attempt this item. //TODO: How does OSI handle this with deeds with golems? } else if (!from.CanBeginAction(typeof(Golem))) { number = 501789; // You must wait before trying again. } else { if (damage > (int)(skillValue * 0.3)) { damage = (int)(skillValue * 0.3); } damage += 30; if (!from.CheckSkill(SkillName.Tinkering, 0.0, 100.0)) { damage /= 2; } Container pack = from.Backpack; if (pack != null) { int v = pack.ConsumeUpTo(typeof(IronIngot), (damage + 4) / 5); if (v > 0) { g.Hits += v * 5; number = 1044279; // You repair the item. toDelete = true; from.BeginAction(typeof(Golem)); Timer.DelayCall(TimeSpan.FromSeconds(12.0), new TimerStateCallback(EndGolemRepair), from); } else { number = 1044037; // You do not have sufficient metal to make that. } } else { number = 1044037; // You do not have sufficient metal to make that. } } } } else if (targeted is BaseWeapon) { BaseWeapon weapon = (BaseWeapon)targeted; SkillName skill = m_CraftSystem.MainSkill; int toWeaken = 0; if (Core.AOS) { toWeaken = 1; } else if (skill != SkillName.Tailoring) { double skillLevel = (usingDeed) ? m_Deed.SkillLevel : from.Skills[skill].Base; if (skillLevel >= 90.0) { toWeaken = 1; } else if (skillLevel >= 70.0) { toWeaken = 2; } else { toWeaken = 3; } } if (m_CraftSystem.CraftItems.SearchForSubclass(weapon.GetType()) == null && !IsSpecialWeapon(weapon)) { number = (usingDeed) ? 1061136 : 1044277; // That item cannot be repaired. // You cannot repair that item with this type of repair contract. } else if (!weapon.IsChildOf(from.Backpack) && (!Core.ML || weapon.Parent != from)) { number = 1044275; // The item must be in your backpack to repair it. } else if (!Core.AOS && weapon.PoisonCharges != 0) { number = 1005012; // You cannot repair an item while a caustic substance is on it. } else if (weapon.MaxHitPoints <= 0 || weapon.HitPoints == weapon.MaxHitPoints) { number = 1044281; // That item is in full repair } else if (weapon.MaxHitPoints <= toWeaken) { number = 1044278; // That item has been repaired many times, and will break if repairs are attempted again. } else { if (CheckWeaken(from, skill, weapon.HitPoints, weapon.MaxHitPoints)) { weapon.MaxHitPoints -= toWeaken; weapon.HitPoints = Math.Max(0, weapon.HitPoints - toWeaken); } if (CheckRepairDifficulty(from, skill, weapon.HitPoints, weapon.MaxHitPoints)) { number = 1044279; // You repair the item. m_CraftSystem.PlayCraftEffect(from); weapon.HitPoints = weapon.MaxHitPoints; } else { number = (usingDeed) ? 1061137 : 1044280; // You fail to repair the item. [And the contract is destroyed] m_CraftSystem.PlayCraftEffect(from); } toDelete = true; } } else if (targeted is BaseArmor) { BaseArmor armor = (BaseArmor)targeted; SkillName skill = m_CraftSystem.MainSkill; int toWeaken = 0; if (Core.AOS) { toWeaken = 1; } else if (skill != SkillName.Tailoring) { double skillLevel = (usingDeed) ? m_Deed.SkillLevel : from.Skills[skill].Base; if (skillLevel >= 90.0) { toWeaken = 1; } else if (skillLevel >= 70.0) { toWeaken = 2; } else { toWeaken = 3; } } if (m_CraftSystem.CraftItems.SearchForSubclass(armor.GetType()) == null && !IsSpecialArmor(armor)) { number = (usingDeed) ? 1061136 : 1044277; // That item cannot be repaired. // You cannot repair that item with this type of repair contract. } else if (!armor.IsChildOf(from.Backpack) && (!Core.ML || armor.Parent != from)) { number = 1044275; // The item must be in your backpack to repair it. } else if (armor.MaxHitPoints <= 0 || armor.HitPoints == armor.MaxHitPoints) { number = 1044281; // That item is in full repair } else if (armor.MaxHitPoints <= toWeaken) { number = 1044278; // That item has been repaired many times, and will break if repairs are attempted again. } else { if (CheckWeaken(from, skill, armor.HitPoints, armor.MaxHitPoints)) { armor.MaxHitPoints -= toWeaken; armor.HitPoints = Math.Max(0, armor.HitPoints - toWeaken); } if (CheckRepairDifficulty(from, skill, armor.HitPoints, armor.MaxHitPoints)) { number = 1044279; // You repair the item. m_CraftSystem.PlayCraftEffect(from); armor.HitPoints = armor.MaxHitPoints; } else { number = (usingDeed) ? 1061137 : 1044280; // You fail to repair the item. [And the contract is destroyed] m_CraftSystem.PlayCraftEffect(from); } toDelete = true; } } else if (targeted is BaseClothing) { BaseClothing clothing = (BaseClothing)targeted; SkillName skill = m_CraftSystem.MainSkill; int toWeaken = 0; if (Core.AOS) { toWeaken = 1; } else if (skill != SkillName.Tailoring) { double skillLevel = (usingDeed) ? m_Deed.SkillLevel : from.Skills[skill].Base; if (skillLevel >= 90.0) { toWeaken = 1; } else if (skillLevel >= 70.0) { toWeaken = 2; } else { toWeaken = 3; } } if (m_CraftSystem.CraftItems.SearchForSubclass(clothing.GetType()) == null && !IsSpecialClothing(clothing) && !((targeted is TribalMask) || (targeted is HornedTribalMask))) { number = (usingDeed) ? 1061136 : 1044277; // That item cannot be repaired. // You cannot repair that item with this type of repair contract. } else if (!clothing.IsChildOf(from.Backpack) && (!Core.ML || clothing.Parent != from)) { number = 1044275; // The item must be in your backpack to repair it. } else if (clothing.MaxHitPoints <= 0 || clothing.HitPoints == clothing.MaxHitPoints) { number = 1044281; // That item is in full repair } else if (clothing.MaxHitPoints <= toWeaken) { number = 1044278; // That item has been repaired many times, and will break if repairs are attempted again. } else { if (CheckWeaken(from, skill, clothing.HitPoints, clothing.MaxHitPoints)) { clothing.MaxHitPoints -= toWeaken; clothing.HitPoints = Math.Max(0, clothing.HitPoints - toWeaken); } if (CheckRepairDifficulty(from, skill, clothing.HitPoints, clothing.MaxHitPoints)) { number = 1044279; // You repair the item. m_CraftSystem.PlayCraftEffect(from); clothing.HitPoints = clothing.MaxHitPoints; } else { number = (usingDeed) ? 1061137 : 1044280; // You fail to repair the item. [And the contract is destroyed] m_CraftSystem.PlayCraftEffect(from); } toDelete = true; } } else if (!usingDeed && targeted is BlankScroll) { SkillName skill = m_CraftSystem.MainSkill; if (from.Skills[skill].Value >= 50.0) { ((BlankScroll)targeted).Consume(1); RepairDeed deed = new RepairDeed(RepairDeed.GetTypeFor(m_CraftSystem), from.Skills[skill].Value, from); from.AddToBackpack(deed); number = 500442; // You create the item and put it in your backpack. } else { number = 1047005; // You must be at least apprentice level to create a repair service contract. } } else if (targeted is Item) { number = (usingDeed) ? 1061136 : 1044277; // That item cannot be repaired. // You cannot repair that item with this type of repair contract. } else { number = 500426; // You can't repair that. } if (!usingDeed) { CraftContext context = m_CraftSystem.GetContext(from); from.SendGump(new CraftGump(from, m_CraftSystem, m_Tool, number)); } else { from.SendLocalizedMessage(number); if (toDelete) { m_Deed.Delete(); } } }