public AreaCommandImplementor() { Accessors = new string[] { "Area", "Group" }; SupportRequirement = CommandSupport.Area; SupportsConditionals = true; AccessLevel = AccessLevel.GameMaster; Usage = "Area <command> [condition]"; Description = "Invokes the command on all appropriate objects in a targeted area. Optional condition arguments can further restrict the set of objects."; m_Instance = this; }
public override void Process(Mobile from, BaseCommand command, string[] args) { AreaCommandImplementor impl = AreaCommandImplementor.Instance; if (impl == null) { return; } Map map = from.Map; if (map == null || map == Map.Internal) { return; } impl.OnTarget(from, map, Point3D.Zero, new Point3D(map.Width - 1, map.Height - 1, 0), new object[] { command, args }); }
public void Process(int range, Mobile from, BaseCommand command, string[] args) { AreaCommandImplementor impl = AreaCommandImplementor.Instance; if (impl == null) { return; } Map map = from.Map; if (map == null || map == Map.Internal) { return; } Point3D start = new Point3D(from.X - range, from.Y - range, from.Z); Point3D end = new Point3D(from.X + range, from.Y + range, from.Z); impl.OnTarget(from, map, start, end, new object[] { command, args }); }