void Awake() { if (instance == null) { instance = this; } Movements = new Movement[6]; Movements[0] = Nothing; Movements[1] = Direct; Movements[2] = Average; Movements[3] = Lerp; }
void Awake() { if (instance == null) { instance = this; } Movements = new Movement[6]; Movements[0] = Nothing; Movements[1] = Direct; Movements[2] = Average; Movements[3] = Lerp; Movements[4] = Layers; Movements[5] = RadialBlur; }