override public void OnUnload()
 {
     m_rep = default(usdi.Xform);
 }
示例#2
0
 public override void usdiOnUnload()
 {
     m_xf = default(usdi.Xform);
 }
 public XformUpdater(usdi.Xform rep, GameObject go)
 {
     m_rep   = rep;
     m_trans = go.GetComponent <Transform>();
 }
示例#4
0
 public override void usdiOnLoad(usdi.Schema schema)
 {
     base.usdiOnLoad(schema);
     m_xf    = usdi.usdiAsXform(schema);
     m_trans = GetComponent <Transform>();
 }