public bool CalcPosition(SettleSoundFile settleSoundFile, SonarConfig sc, RawPositionInfo raw, float longitude, float latitude)
 {
     if (settleSoundFile != null && sc != null && raw!=null)
     {
         try
         {
             scConfig = sc;
             this.raw = raw;
             USBL_GuiWei Position_Guiwei = new USBL_GuiWei(raw.XDistance, raw.YDistance, raw.ZDistance, raw.Heave, raw.Heading, raw.Pitch, raw.Roll, longitude, latitude, sc.SonarGPSx, sc.SonarGPSy, sc.SonarGPSz, raw.TravelTime, sc.SonarDepth, settleSoundFile.SVPd, settleSoundFile.SVPc);
             //USBL_GuiWei Position_Guiwei = new USBL_GuiWei((float)0.4785, (float)-0.5465, (float)-6.7128, raw.Heave, (float)48.7943, (float)0.1944, 0, longitude, latitude, sc.SonarGPSx, sc.SonarGPSy, sc.SonarGPSz, (float)0.0045, sc.SonarDepth, settleSoundFile.SVPd, settleSoundFile.SVPc);
             //USBL_GuiWei Position_Guiwei = new USBL_GuiWei((float)0.6391, (float)-0.0549, (float)-6.9063, raw.Heave, (float)48.73, (float)0.19, 0, longitude, latitude, sc.SonarGPSx, sc.SonarGPSy, sc.SonarGPSz, (float)0.0046, sc.SonarDepth, settleSoundFile.SVPd, settleSoundFile.SVPc);
             AjustLat = (float)Position_Guiwei.LatTarget;
             AjustLong = (float)Position_Guiwei.LonTarget;
             Noise = raw.Noise;
             Status = raw.Status;
             XAjust = (float)Position_Guiwei.x_local;
             YAjust = (float)Position_Guiwei.y_local;
             ZAjust = (float)Position_Guiwei.z_local;
         }
         catch (Exception)
         {
             return false;
         }
         return true;
     }
     return false;
 }
 private void Button_Click(object sender, RoutedEventArgs e)
 {
     //载体坐标系下潜器坐标
     float x_carrier = (float)-903.0254, y_carrier = (float)651.7115, z_carrier = (float)-868.9429;
     //            float x_carrier = (float)-3.1919, y_carrier = (float)2.6654, z_carrier = (float)-12.3494;
     //           float x_carrier = (float)-364.9461, y_carrier = (float)323.9491, z_carrier = (float)-3967.8869;
     //传感器姿态
     float Heading = 100, Pitch = 5, Roll = -5,Heave=0;
     //船的经纬度
     float Lon_local = 0, Lat_local = 0;
     //阵在船体坐标系下的坐标
     float us_x = 0, us_y = 0, us_z = -2;
     //传播时间
     float Travel_time = (float)0.94176875;
     //            float Travel_time = (float)0.0087;
     //            float Travel_time = (float)2.6652;
     //阵的深度
     float ArrayDepth=2;
     //归位处理
     USBL_GuiWei Position_Guiwei = new USBL_GuiWei(x_carrier, y_carrier, z_carrier,Heave, Heading, Pitch, Roll, Lon_local, Lat_local, us_x, us_y, us_z, Travel_time, ArrayDepth, SVPd, SVPc);
 }