示例#1
0
        public static void OpenWnd(BaseRule Rule = null)
        {
            if (sWnd != null)
            {
                return;
            }

            if (Rule == null)
            {
                sRule = new BaseRule();
                sNew  = true;
            }
            else
            {
                sRule = Rule;
                sNew  = false;
            }

            sWnd = GetWindowWithRect <RuleWindow>(new Rect(0, 0, 600, 500), false, sNew ? "CreateRule" : Rule.RuleName, true);
            sWnd.Show();
        }
        //窗体渲染
        public void OnGUI()
        {
            if (Reload)
            {
                Reload = false;
                RuleManager.LoadAllRules();
            }

            GUI.backgroundColor = Color.gray;
            GUI.color           = Color.white;
            GUILayout.Label("规则 :", EditorStyles.boldLabel);
            EditorGUILayout.BeginVertical();

            //Scroll
            GUILayout.BeginArea(new Rect(4, 20, 640, 303));
            GUI.color = Color.blue;
            GUILayout.Label("-----------------------------------------------------------------------------------------------------------------------------");
            GUI.color = Color.yellow;
            GUILayout.Label("规则名(RuleName):    路径(EffectPath):            导入生效(EffectImport):   类型(Type):");

            m_ScrollPosition = GUILayout.BeginScrollView(m_ScrollPosition);

            foreach (var rule in RuleManager.sRules)
            {
                GUILayout.BeginHorizontal();
                GUI.color = Color.white;

                //选择状态
                rule.Selected = EditorGUILayout.Toggle("", rule.Selected, GUILayout.Width(24));
                //规则名
                EditorGUILayout.LabelField(rule.RuleName, GUILayout.Width(50));
                //路径
                EditorGUILayout.TextField(rule.RulePath, GUILayout.Width(240));
                //导入自动生效
                GUILayout.Label("", GUILayout.Width(18));
                EditorGUILayout.Toggle("", rule.EffectOnImport, GUILayout.Width(30));
                //规则类型
                EditorGUILayout.LabelField(rule.RuleType.ToString(), GUILayout.Width(40));

                GUI.color = Color.green;
                if (GUILayout.Button("修改(Change)", GUILayout.Height(24), GUILayout.Width(100)))
                {
                    RuleWindow.OpenWnd(rule);
                }
                GUI.color = Color.red;
                if (GUILayout.Button("应用(Apply)", GUILayout.Height(24), GUILayout.Width(100)))
                {
                    rule.ApplyRule();
                }

                GUILayout.EndHorizontal();
            }
            GUILayout.EndScrollView();
            GUI.color = Color.blue;
            GUILayout.Label("-----------------------------------------------------------------------------------------------------------------------------");
            GUILayout.EndArea();

            GUI.color = Color.cyan;
            //Btn
            GUILayout.BeginArea(new Rect(6, 328, 640, 70));
            GUILayout.BeginHorizontal();
            if (GUILayout.Button("增加规则(Add Rule)", GUILayout.Height(64)))
            {
                RuleWindow.OpenWnd();
            }
            GUILayout.Button("应用选中(Apply Selected)", GUILayout.Height(64));
            GUILayout.EndHorizontal();
            GUILayout.EndArea();

            EditorGUILayout.EndVertical();
            this.Repaint();
        }