public static UPRToolSetting MakeInstance() { instance = UPRToolSetting.Load(); return(instance); }
public static UPRToolSetting Load() { UPRToolSetting uprToolSetting = new UPRToolSetting(); byte[] datas = null; #if UNITY_EDITOR string text = "Assets/UPRTools/Resources/UPRToolSettings.bytes"; if (!File.Exists(text)) { uprToolSetting.Save(); } datas = File.ReadAllBytes(text); #else TextAsset textAsset = null; string path = Application.persistentDataPath + "/UPRToolSettings.bytes"; if (File.Exists(path)) { datas = File.ReadAllBytes(path); } else { textAsset = Resources.Load <TextAsset>("UPRToolSettings"); datas = textAsset != null ? textAsset.bytes : null; } #endif if (datas != null) { MemoryStream memoryStream = new MemoryStream(datas); try { BinaryReader binaryReader = new BinaryReader(memoryStream); uprToolSetting.m_enableLuaProfiler = binaryReader.ReadBoolean(); uprToolSetting.m_enableMonoProfiler = binaryReader.ReadBoolean(); uprToolSetting.m_loadScene = binaryReader.ReadBoolean(); uprToolSetting.m_loadAsset = binaryReader.ReadBoolean(); uprToolSetting.m_loadAssetBundle = binaryReader.ReadBoolean(); uprToolSetting.m_instantiate = binaryReader.ReadBoolean(); binaryReader.Close(); } catch { #if UNITY_EDITOR memoryStream.Dispose(); File.Delete(text); return(UPRToolSetting.Load()); #endif } } else { uprToolSetting.Save(); } #if !UNITY_EDITOR if (!File.Exists(path)) { File.WriteAllBytes(path, datas); } if (textAsset != null) { Resources.UnloadAsset(textAsset); } #endif return(uprToolSetting); }