示例#1
0
        /// <summary>
        /// Overridden.  See <see cref="PActivity.OnActivityFinished">PActivity.OnActivityFinished</see>.
        /// </summary>
        protected override void OnActivityFinished()
        {
            PActivityScheduler scheduler = ActivityScheduler;

            base.OnActivityFinished();
            RelativeTargetValue = 1;

            if (loopCount > 1)
            {
                if (loopCount != int.MaxValue)
                {
                    loopCount--;
                }
                firstLoop = false;
                StartTime = scheduler.Root.GlobalTime;
                scheduler.AddActivity(this);
            }
        }
示例#2
0
 /// <summary>
 /// Constructs a new PRoot.
 /// </summary>
 /// <remarks>
 /// Note the PCanvas already creates a basic scene graph for you so usually you
 /// will not need to construct your own roots.
 /// </remarks>
 public PRoot()
 {
     inputSources = new ArrayList();
     processScheduledInputsDelegate = new ProcessScheduledInputsDelegate(this.ProcessScheduledInputs);
     globalTime = PUtil.CurrentTimeMillis;
     activityScheduler = new PActivityScheduler(this);
 }