void Initialize() { if (_BannerTexture == null) { _BannerTexture = UMAUtils.LoadTextureAsset("UmaBanner"); } if (_IconTexture == null) { _IconTexture = UMAUtils.LoadTextureAsset("UMA32"); } if (!initialized) { minSize = size; maxSize = size; titleContent.text = windowTitle; titleContent.image = _IconTexture; initialized = true; centeredStyle = new GUIStyle(EditorStyles.label); centeredStyle.alignment = TextAnchor.MiddleCenter; } }