public static void OpenUmaTexturePrepareWindow() { UmaBoneBuilderWindow window = (UmaBoneBuilderWindow)EditorWindow.GetWindow(typeof(UmaBoneBuilderWindow)); window.titleContent.text = "Bone Builder"; }
public static void RunBoneBuilder() { UmaBoneBuilderWindow window = (UmaBoneBuilderWindow)EditorWindow.GetWindow(typeof(UmaBoneBuilderWindow)); window.titleContent.text = "Bone Builder"; }