public void MoveElements(TreeElement parentElement, int insertionIndex, List <TreeElement> elements) { if (insertionIndex < 0) { throw new ArgumentException("Invalid input: insertionIndex is -1, client needs to decide what index elements should be reparented at"); } // Invalid reparenting input if (parentElement == null) { return; } // We are moving items so we adjust the insertion index to accomodate that any items above the insertion index is removed before inserting if (insertionIndex > 0) { insertionIndex -= parentElement.children.GetRange(0, insertionIndex).Count(elements.Contains); } // Remove draggedItems from their parents foreach (var draggedItem in elements) { draggedItem.parent.children.Remove(draggedItem); // remove from old parent draggedItem.parent = parentElement; // set new parent } if (parentElement.children == null) { parentElement.children = new List <TreeElement>(); } // Insert dragged items under new parent parentElement.children.InsertRange(insertionIndex, elements); TreeElementUtility.UpdateDepthValues(root); TreeElementUtility.TreeToList(m_Root, m_Data); Changed(); }
public void RemoveElements(IList <T> elements) { foreach (var element in elements) { if (element == m_Root) { throw new ArgumentException("It is not allowed to remove the root element"); } } var commonAncestors = TreeElementUtility.FindCommonAncestorsWithinList(elements); foreach (var element in commonAncestors) { element.parent.children.Remove(element); element.parent = null; } TreeElementUtility.TreeToList(m_Root, m_Data); Changed(); }
public void AddElement(T element, TreeElement parent, int insertPosition) { if (element == null) { throw new ArgumentNullException("element", "element is null"); } if (parent == null) { throw new ArgumentNullException("parent", "parent is null"); } if (parent.children == null) { parent.children = new List <TreeElement> (); } parent.children.Insert(insertPosition, element); element.parent = parent; TreeElementUtility.UpdateDepthValues(parent); TreeElementUtility.TreeToList(m_Root, m_Data); Changed(); }
private void SetupMenus() { _FileMenu = new GenericMenu(); _AddressablesMenu = new GenericMenu(); _ItemsMenu = new GenericMenu(); AddPlugins(GetAddressablePlugins()); // *********************************************************************************** // File Menu items // *********************************************************************************** AddMenuItemWithCallback(FileMenu, "Rebuild From Project", () => { UAI.Clear(); UAI.AddEverything(false); Resources.UnloadUnusedAssets(); m_Initialized = false; Repaint(); }); AddMenuItemWithCallback(FileMenu, "Rebuild From Project (include text assets)", () => { UAI.Clear(); UAI.AddEverything(true); Resources.UnloadUnusedAssets(); m_Initialized = false; Repaint(); }); AddMenuItemWithCallback(FileMenu, "Cleanup References", () => { UAI.UpdateReferences(); Resources.UnloadUnusedAssets(); m_Initialized = false; Repaint(); EditorUtility.DisplayDialog("Repair", "References cleaned", "OK"); }); AddMenuItemWithCallback(FileMenu, "Repair and remove invalid items", () => { UAI.RepairAndCleanup(); Resources.UnloadUnusedAssets(); m_Initialized = false; Repaint(); EditorUtility.DisplayDialog("Repair", "AssetIndex successfully repaired", "OK"); }); /* AddMenuItemWithCallback(FileMenu, "Add Build refs to all non-addressables", () => * { * UAI.AddReferences(); * RecountTypes(); * Resources.UnloadUnusedAssets(); * Repaint(); * }); * AddMenuItemWithCallback(FileMenu, "Clear build refs from all items", () => * { * UAI.ClearReferences(); * Resources.UnloadUnusedAssets(); * RecountTypes(); * Repaint(); * }); */ FileMenu.AddSeparator(""); AddMenuItemWithCallback(FileMenu, "Toggle Utilities Panel", () => { ShowUtilities = !ShowUtilities; Repaint(); }); FileMenu.AddSeparator(""); AddMenuItemWithCallback(FileMenu, "Empty Index", () => { UAI.Clear(); m_Initialized = false; Repaint(); }); #if UMA_ADDRESSABLES foreach (IUMAAddressablePlugin plugin in addressablePlugins) { AddMenuItemWithCallbackParm(_AddressablesMenu, "Generators/" + plugin.Menu, (object o) => { IUMAAddressablePlugin addrplug = o as IUMAAddressablePlugin; UMAAddressablesSupport.Instance.GenerateAddressables(addrplug); Resources.UnloadUnusedAssets(); m_Initialized = false; Repaint(); }, plugin); } _AddressablesMenu.AddSeparator("Generators/"); // *********************************************************************************** // Addressables Menu items // *********************************************************************************** AddMenuItemWithCallback(_AddressablesMenu, "Generators/Generate Groups (optimized)", () => { UMAAddressablesSupport.Instance.CleanupAddressables(); UMAAddressablesSupport.Instance.GenerateAddressables(); Resources.UnloadUnusedAssets(); m_Initialized = false; Repaint(); }); /* AddMenuItemWithCallback(AddressablesMenu, "Generators/Generate Shared Group (fast)", () => * { * UAI.CleanupAddressables(); * UAI.GenerateSingleGroup(); * Resources.UnloadUnusedAssets(); * m_Initialized = false; * Repaint(); * }); * * AddMenuItemWithCallback(AddressablesMenu, "Generators/Generate Shared Group (incl recipes)", () => * { * UAI.CleanupAddressables(); * UAI.GenerateSingleGroup(true); * Resources.UnloadUnusedAssets(); * m_Initialized = false; * Repaint(); * }); */ AddMenuItemWithCallback(_AddressablesMenu, "Remove Addressables", () => { UMAAddressablesSupport.Instance.CleanupAddressables(false, true); m_Initialized = false; Repaint(); }); AddMenuItemWithCallback(_AddressablesMenu, "Delete Empty Groups", () => { UMAAddressablesSupport.Instance.CleanupAddressables(true); }); /* * AddMenuItemWithCallback(AddressablesMenu, "Force Add Refs (Bad!!)", () => * { * UAI.AddReferences(true); * RecountTypes(); * Resources.UnloadUnusedAssets(); * Repaint(); * }); */ AddMenuItemWithCallback(_AddressablesMenu, "Remove Orphaned Slots", () => { if (EditorUtility.DisplayDialog("Warning!", "You *must* build the addressable groups, and mark any slots you want to keep as 'keep' before running this!", "OK", "Cancel")) { UMAAddressablesSupport.Instance.CleanupOrphans(typeof(SlotDataAsset)); m_Initialized = false; Repaint(); } }); AddMenuItemWithCallback(_AddressablesMenu, "Remove Orphaned Overlays", () => { if (EditorUtility.DisplayDialog("Warning!", "You *must* build the addressable groups, and mark any slots you want to keep as 'keep' before running this.", "OK", "Cancel")) { UMAAddressablesSupport.Instance.CleanupOrphans(typeof(OverlayDataAsset)); m_Initialized = false; Repaint(); } }); #else AddMenuItemWithCallback(_AddressablesMenu, "Enable Addressables (Package must be installed first)", () => { if (EditorUtility.DisplayDialog("Warning!", "The Addressables Package must be installed first before enabling Addressables support in UMA. Enabling addressables will trigger a recompile during which the library will be unavailable.", "OK", "Cancel")) { var defineSymbols = new HashSet <string>(PlayerSettings.GetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup).Split(';')); defineSymbols.Add("UMA_ADDRESSABLES"); PlayerSettings.SetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup, string.Join(";", defineSymbols)); m_Initialized = false; Repaint(); } }); #endif // *********************************************************************************** // Items Menu items // *********************************************************************************** AddMenuItemWithCallback(ItemsMenu, "Select All", () => { var treeElements = new List <AssetTreeElement>(); TreeElementUtility.TreeToList <AssetTreeElement>(treeView.treeModel.root, treeElements); foreach (AssetTreeElement ate in treeElements) { ate.Checked = true; } treeView.RecalcTypeChecks(); Repaint(); return; }); AddMenuItemWithCallback(ItemsMenu, "Clear Selection", () => { var treeElements = new List <AssetTreeElement>(); TreeElementUtility.TreeToList <AssetTreeElement>(treeView.treeModel.root, treeElements); foreach (AssetTreeElement ate in treeElements) { ate.Checked = false; } treeView.RecalcTypeChecks(); Repaint(); return; }); foreach (RaceData rc in UAI.GetAllAssets <RaceData>()) { if (rc != null) { AddMenuItemWithCallbackParm(ItemsMenu, "Select Slots + Overlays By Race/" + rc.raceName, SelectByRace, rc); AddMenuItemWithCallbackParm(ItemsMenu, "Select Slots By Race/" + rc.raceName, SelectSlotsByRace, rc); AddMenuItemWithCallbackParm(ItemsMenu, "Select Overlays By Race/" + rc.raceName, SelectOverlaysByRace, rc); } } ItemsMenu.AddSeparator(""); AddMenuItemWithCallback(ItemsMenu, "Add Keep Flag to Selected Items", () => { MarkKeep(true); Repaint(); return; }); AddMenuItemWithCallback(ItemsMenu, "Clear Keep Flag from Selected Items", () => { MarkKeep(false); Repaint(); return; }); ItemsMenu.AddSeparator(""); AddMenuItemWithCallback(ItemsMenu, "Remove Selected", () => { RemoveSelected(); m_Initialized = false; Repaint(); return; }); AddMenuItemWithCallback(ItemsMenu, "Force Selected Items to Save", () => { ForceSave(); m_Initialized = false; Repaint(); return; }); }