public override UIAnimation_Base GetNewAnimation()
        {
            NewValues newValues = GetNewValues();
            UILineAnimation_FillPercent newAnimation = new UILineAnimation_FillPercent(myUILineAnimator, onCompleteAction, tweenType, newValues.newStartValue, newValues.newEndValue, newValues.newDeltaValue, newValues.newDuration, easeCurve, loopType, loopCount);

            return(newAnimation);
        }
        ////////////////////////////////////////
        //
        // FillPercent Functions
        #region FillPercentFunctions
        protected void AddFillPercentAnimation(UIAnimation_Base.TweenType tweenType, Action onCompleteAction, float startFillPercent, float endFillPercent, float deltaFillPercent, float duration, AnimationCurve easeCurve, UIAnimation_Base.LoopType loopType, int loopCount)
        {
            UILineAnimation_FillPercent newUIAnimationFillPercent = new UILineAnimation_FillPercent(this, onCompleteAction, tweenType, startFillPercent, endFillPercent, deltaFillPercent, duration, easeCurve, loopType, loopCount);

            myUIAnimationsFillPercent.Enqueue(newUIAnimationFillPercent);
        }