override internal void Visit(Panel panelDescr, PanelBase panelUI) { string text_name = NamesFormatter.ObjectName(this.Name, "Label"); var text_object = PrefabsHelper.CreateObject("Text", text_name); var c_text = text_object.GetComponent <UnityEngine.UI.Text>(); c_text.text = text; text_object.transform.SetParent(panelUI.transform); }
public UIGenerator(string templatesDir) { string dir = System.IO.Directory.GetCurrentDirectory(); dir = Path.Combine(dir, templatesDir); _fileSystem = new LocalFileSystem(dir); _context = new Context(); Template.FileSystem = _fileSystem; Template.RegisterFilter(typeof(NamesFormatter)); s_config = new UIGeneratorConfig() { PrefabWithPrefix = true }; PrefabsHelper.LoadPrefabs(); }
override internal void Visit(Panel panelDescr, PanelBase panelUI) { var fields = panelDescr.ComponentType.GetFields(BindingFlags.NonPublic | BindingFlags.Instance); string button_name = NamesFormatter.ObjectName(this.Name, "Button"); var button = PrefabsHelper.CreateObject("Button", button_name); button.transform.SetParent(panelUI.transform); UnityButton ui_button = button.GetComponent <UnityButton>(); string field_name = NamesFormatter.PrivateMember(this.Name, "Button"); foreach (var field in fields) { if (field.Name == field_name) { field.SetValue(panelUI, ui_button); } } }
override internal void Visit(Panel panelDescr, PanelBase panelUI) { string list_name = NamesFormatter.ObjectName(this.Name, "List"); var list = PrefabsHelper.CreateObject("Scroll View", list_name); list.transform.SetParent(panelUI.transform); list.transform.ResetTransform(); /* * var fields = panelDescr.ComponentType.GetFields(BindingFlags.NonPublic | BindingFlags.Instance); * string field_name = NamesFormatter.PrivateMember(this.Name, "List"); * foreach(var field in fields) *{ * if (field.Name == field_name) * { * field.SetValue(panelUI, list); * } *} */ }