示例#1
0
    static int SetOverlay(IntPtr L)
    {
        try
        {
            ToLua.CheckArgsCount(L, 2);
            UI.UIProgressEx          obj  = (UI.UIProgressEx)ToLua.CheckObject(L, 1, typeof(UI.UIProgressEx));
            System.Action <int, int> arg0 = null;
            LuaTypes funcType2            = LuaDLL.lua_type(L, 2);

            if (funcType2 != LuaTypes.LUA_TFUNCTION)
            {
                arg0 = (System.Action <int, int>)ToLua.CheckObject(L, 2, typeof(System.Action <int, int>));
            }
            else
            {
                LuaFunction func = ToLua.ToLuaFunction(L, 2);
                arg0 = DelegateFactory.CreateDelegate(typeof(System.Action <int, int>), func) as System.Action <int, int>;
            }

            obj.SetOverlay(arg0);
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
        public override void OnInspectorGUI()
        {
            UIProgressEx t = target as UIProgressEx;

            base.OnInspectorGUI();
            float v = EditorGUILayout.Slider("Progress", t.Value, 0f, 1f);

            if (t.Value != v)
            {
                t.Value = v;
            }
        }
示例#3
0
        void SetValue(Handle h, float v)
        {
            if (!h.m_go)
            {
                Debuger.LogError("游戏对象为空");
            }

            UIProgressEx c = h.m_go.GetComponent <UIProgressEx>();

            if (c)
            {
                c.Value = v;
            }
        }
示例#4
0
        float GetValue(Handle h)
        {
            if (!h.m_go)
            {
                Debuger.LogError("游戏对象为空");
                return(1f);
            }

            UIProgressEx c = h.m_go.GetComponent <UIProgressEx>();

            if (c)
            {
                return(c.Value);
            }

            return(1f);
        }
示例#5
0
    static int set_Value(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UI.UIProgressEx obj  = (UI.UIProgressEx)o;
            float           arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
            obj.Value = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index Value on a nil value" : e.Message));
        }
    }
示例#6
0
    static int set_mCurStageFormat(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UI.UIProgressEx obj  = (UI.UIProgressEx)o;
            string          arg0 = ToLua.CheckString(L, 2);
            obj.mCurStageFormat = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mCurStageFormat on a nil value" : e.Message));
        }
    }
示例#7
0
    static int set_mCurStage(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UI.UIProgressEx obj  = (UI.UIProgressEx)o;
            UI.TextEx       arg0 = (UI.TextEx)ToLua.CheckUnityObject(L, 2, typeof(UI.TextEx));
            obj.mCurStage = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mCurStage on a nil value" : e.Message));
        }
    }
示例#8
0
    static int set_mStages(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UI.UIProgressEx obj = (UI.UIProgressEx)o;
            System.Collections.Generic.List <int> arg0 = (System.Collections.Generic.List <int>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List <int>));
            obj.mStages = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mStages on a nil value" : e.Message));
        }
    }
示例#9
0
    static int get_Value(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UI.UIProgressEx obj = (UI.UIProgressEx)o;
            float           ret = obj.Value;
            LuaDLL.lua_pushnumber(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index Value on a nil value" : e.Message));
        }
    }
示例#10
0
    static int get_mCurStageFormat(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UI.UIProgressEx obj = (UI.UIProgressEx)o;
            string          ret = obj.mCurStageFormat;
            LuaDLL.lua_pushstring(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mCurStageFormat on a nil value" : e.Message));
        }
    }
示例#11
0
    static int get_mCurStage(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UI.UIProgressEx obj = (UI.UIProgressEx)o;
            UI.TextEx       ret = obj.mCurStage;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mCurStage on a nil value" : e.Message));
        }
    }
示例#12
0
    static int get_mStages(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UI.UIProgressEx obj = (UI.UIProgressEx)o;
            System.Collections.Generic.List <int> ret = obj.mStages;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mStages on a nil value" : e.Message));
        }
    }
示例#13
0
    static int get_mAdd(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UI.UIProgressEx obj = (UI.UIProgressEx)o;
            int             ret = obj.mAdd;
            LuaDLL.lua_pushinteger(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mAdd on a nil value" : e.Message));
        }
    }