public GameDefinitionSummaryViewModel Build(GameDefinitionSummary gameDefinitionSummary, ApplicationUser currentUser) { var viewModel = new GameDefinitionSummaryViewModel { Id = gameDefinitionSummary.Id, Name = gameDefinitionSummary.Name, Description = gameDefinitionSummary.Description, TotalNumberOfGamesPlayed = gameDefinitionSummary.TotalNumberOfGamesPlayed, GamingGroupId = gameDefinitionSummary.GamingGroupId, GamingGroupName = gameDefinitionSummary.GamingGroupName, BoardGameGeekInfo = _transformer.Transform<BoardGameGeekInfoViewModel>(gameDefinitionSummary.BoardGameGeekInfo), UserCanEdit = (currentUser != null && gameDefinitionSummary.GamingGroupId == currentUser.CurrentGamingGroupId) }; if (!(gameDefinitionSummary.Champion is NullChampion)) { viewModel.ChampionName = gameDefinitionSummary.Champion.Player.Name; viewModel.ChampionPlayerId = gameDefinitionSummary.Champion.Player.Id; } if (!(gameDefinitionSummary.PreviousChampion is NullChampion)) { viewModel.PreviousChampionName = gameDefinitionSummary.PreviousChampion.Player.Name; viewModel.PreviousChampionPlayerId = gameDefinitionSummary.PreviousChampion.Player.Id; } return viewModel; }
public void FixtureSetUp() { _transformer = new GameDefinitionSummaryViewModelBuilder(new Transformer(), new WeightTierCalculator()); List<PlayedGame> playedGames = new List<PlayedGame>(); playedGames.Add(new PlayedGame() { Id = 10 }); playedGames.Add(new PlayedGame() { Id = 11 }); _championPlayer = new Player { Name = _championName, Id = _championPlayerId }; _previousChampionPlayer = new Player { Name = _previousChampionName, Id = _previousChampionPlayerId }; _champion = new Champion { Player = _championPlayer, }; _previousChampion = new Champion { Player = _previousChampionPlayer }; _gameDefinitionSummary = new GameDefinitionSummary() { Id = 1, Name = "game definition name", Description = "game definition description", GamingGroupId = _gamingGroupid, GamingGroupName = "gaming group name", PlayedGames = playedGames, Champion = _champion, PreviousChampion = _previousChampion }; _currentUser = new ApplicationUser() { CurrentGamingGroupId = _gamingGroupid }; _viewModel = _transformer.Build(_gameDefinitionSummary, _currentUser); }