示例#1
0
        /// <summary>
        /// 需要展示详细属性的调这个,比如在背包里
        /// </summary>
        /// <param name="itemFielInfo">Item fiel info.</param>
        /// <param name="myParent">My parent.</param>
        public void Show(ItemFielInfo itemFielInfo, PackInfoPanel myParent)
        {
            m_PackRightBtnManager.gameObject.SetActive(true);
            HasClik = false;
            bool ShowPathLinkBtn = false;

            this.MyParent = myParent;
            CurrentItem   = itemFielInfo;
            TweenAlpha.Begin(m_PackRightBtnManager.gameObject, 0.1f, 0, 1, null);
            TweenPosition.Begin(m_PackRightBtnManager.gameObject, 0.1f, m_PackRightBtnManager.transform.localPosition, RightBtnShowPos);
            transform.localPosition = new Vector3(0, 0, -150);
            InitButton(itemFielInfo);
            switch (itemFielInfo.LocalItemData._GoodsClass)
            {
            case 1:            //装备显示
                bool isEquiptItem = ContainerInfomanager.Instance.GetEquiptItemList().FirstOrDefault(P => P == itemFielInfo) != null;
                if (isEquiptItem)
                {
                    if (EquiptItemTips_equipt == null)
                    {
                        EquiptItemTips_equipt = CreatObjectToNGUI.InstantiateObj(EquiptItemTipsPrefab, transform).GetComponent <ItemInfoTips_Equipment>();
                    }

                    EquiptItemTips_equipt.Show(itemFielInfo, true, true, ShowPathLinkBtn);
                }
                else
                {
                    if (EquiptItemTips_normal == null)
                    {
                        EquiptItemTips_normal = CreatObjectToNGUI.InstantiateObj(EquiptItemTipsPrefab, transform).GetComponent <ItemInfoTips_Equipment>();
                    }
                    EquiptItemTips_normal.Show(itemFielInfo, false, false, ShowPathLinkBtn);
                    ItemFielInfo equiptPairItem = ContainerInfomanager.Instance.GetEquiptItemList().FirstOrDefault
                                                      (P => (P.LocalItemData as EquipmentData)._vectEquipLoc == (itemFielInfo.LocalItemData as EquipmentData)._vectEquipLoc);
                    if (equiptPairItem != null)
                    {
                        if (EquiptItemTips_equipt == null)
                        {
                            EquiptItemTips_equipt = CreatObjectToNGUI.InstantiateObj(EquiptItemTipsPrefab, transform).GetComponent <ItemInfoTips_Equipment>();
                        }
                        EquiptItemTips_equipt.Show(equiptPairItem, true, true, ShowPathLinkBtn);
                    }
                }
                break;

            case 2:
                if (itemFielInfo.LocalItemData._GoodsSubClass == 4)
                {
                    //if(GiftPanelItemtips!=null){Destroy(GiftPanelItemtips);}
                    if (GiftPanelItemtips == null)
                    {
                        GiftPanelItemtips = CreatObjectToNGUI.InstantiateObj(GiftItemTipsPrefab, transform).GetComponent <GiftPanel>();
                    }
                    GiftPanelItemtips.Show(itemFielInfo);
                    GiftPanelItemtips.CallBackOnSellClick   = OnButtonClick;
                    GiftPanelItemtips.CallBackOnCloseHandle = Close;
                }
                else
                {
                    if (MedicineItemtips == null)
                    {
                        MedicineItemtips = CreatObjectToNGUI.InstantiateObj(MedicineItemTipsPrefab, transform).GetComponent <ItemInfoTips_Medicine>();
                    }
                    MedicineItemtips.Show(itemFielInfo);
                }
                break;

            case 3:
                if (itemFielInfo.LocalItemData._GoodsSubClass == 3)
                {
                    if (EquiptItemTips_Jewel == null)
                    {
                        EquiptItemTips_Jewel = CreatObjectToNGUI.InstantiateObj(JewelItemTipsPrefab, transform).GetComponent <ItemInfoTips_Jewel>();
                    }
                    EquiptItemTips_Jewel.Show(itemFielInfo, true, true);
                }
                else
                {
                    if (MedicineItemtips == null)
                    {
                        MedicineItemtips = CreatObjectToNGUI.InstantiateObj(MedicineItemTipsPrefab, transform).GetComponent <ItemInfoTips_Medicine>();
                    }
                    MedicineItemtips.Show(itemFielInfo);
                }
                break;

            default:
                break;
            }
        }
示例#2
0
        /// <summary>
        ///需要展示基础属性的调这个,这个不会考虑物品等级,强化等
        /// </summary>
        /// <param name="ItemID">Item I.</param>
        public void Show(int ItemID)
        {
            SoundManager.Instance.PlaySoundEffect("Sound_Button_Default_Open");
            HasClik = false;
            bool ShowPathLinkBtn = true;
            // this.MyParent = myParent;
            //CurrentItem = itemFielInfo;
            ItemFielInfo itemFielInfo = new ItemFielInfo(ItemID);

            CurrentItem = itemFielInfo;
            if (itemFielInfo.LocalItemData == null)
            {
                return;
            }

            switch (itemFielInfo.LocalItemData._GoodsClass)
            {
            case 1:    //装备显示
                if (EquiptItemTips_normal == null)
                {
                    EquiptItemTips_normal = CreatObjectToNGUI.InstantiateObj(EquiptItemTipsPrefab, transform).GetComponent <ItemInfoTips_Equipment>();
                }
                EquiptItemTips_normal.Show(itemFielInfo, false, false, ShowPathLinkBtn);

                break;

            case 2:
                if (itemFielInfo.LocalItemData._GoodsSubClass == 4)
                {
                    //if(GiftPanelItemtips!=null){Destroy(GiftPanelItemtips);}
                    if (GiftPanelItemtips == null)
                    {
                        GiftPanelItemtips = CreatObjectToNGUI.InstantiateObj(GiftItemTipsPrefab, transform).GetComponent <GiftPanel>();
                    }
                    GiftPanelItemtips.Show(itemFielInfo, true);
//                        GiftPanelItemtips.CallBackOnSellClick = OnButtonClick;
                    GiftPanelItemtips.CallBackOnCloseHandle = Close;
                }
                else
                {
                    if (MedicineItemtips == null)
                    {
                        MedicineItemtips = CreatObjectToNGUI.InstantiateObj(MedicineItemTipsPrefab, transform).GetComponent <ItemInfoTips_Medicine>();
                    }
                    MedicineItemtips.Show(itemFielInfo.LocalItemData as MedicamentData);
                }
                break;

            case 3:
                if (itemFielInfo.LocalItemData._GoodsSubClass == 9)
                {
                    return;
                }
                if (itemFielInfo.LocalItemData._GoodsSubClass == 3)
                {
                    if (EquiptItemTips_Jewel == null)
                    {
                        EquiptItemTips_Jewel = CreatObjectToNGUI.InstantiateObj(JewelItemTipsPrefab, transform).GetComponent <ItemInfoTips_Jewel>();
                    }
                    EquiptItemTips_Jewel.Show(itemFielInfo.LocalItemData as Jewel, true, true);
                }
                else
                {
                    if (MedicineItemtips == null)
                    {
                        MedicineItemtips = CreatObjectToNGUI.InstantiateObj(MedicineItemTipsPrefab, transform).GetComponent <ItemInfoTips_Medicine>();
                    }
                    MedicineItemtips.Show(itemFielInfo.LocalItemData);
                }
                break;

            default:
                return;
            }
            //            TweenAlpha.Begin(m_PackRightBtnManager.gameObject,0.1f,0,1,null);
            //            TweenPosition.Begin(m_PackRightBtnManager.gameObject,0.1f,m_PackRightBtnManager.transform.localPosition,RightBtnShowPos);
            transform.localPosition = new Vector3(0, 0, -150);
            //InitButton(itemFielInfo);
            m_PackRightBtnManager.gameObject.SetActive(false);
        }